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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectPart.cs
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2015-10-29
fix mantis 7733, reverting setting of IsAttachment on first call to full chec...
UbitUmarov
1
-3
/
+4
2015-10-23
replace objects scale clamp by a more readable clamp. Simplify GroupResize a...
UbitUmarov
1
-10
/
+9
2015-10-20
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
1
-20
/
+2
2015-10-20
also apply axis locks, when creating a prim physics actor
UbitUmarov
1
-0
/
+14
2015-10-20
stop using a Vector3 to store 3bits
UbitUmarov
1
-10
/
+20
2015-10-20
STATUS_ROTATE are linkset flags and not prim
UbitUmarov
1
-7
/
+2
2015-09-21
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
UbitUmarov
1
-1
/
+1
2015-09-21
try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
1
-1
/
+2
2015-09-21
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
1
-13
/
+13
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-104
/
+26
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-1
/
+1
2015-08-03
Removed unused variable
Oren Hurvitz
1
-2
/
+0
2015-08-02
Add an option to processes physics collisions using FireAndForget.
Robert Adams
1
-3
/
+31
2015-06-10
SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.
dahlia
1
-16
/
+6
2015-03-22
Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
1
-4
/
+1
2015-02-16
Add NaN and Infinity tests for SOP Velocity and Acceleration setters.
dahlia
1
-5
/
+13
2015-02-16
Use a boolean flag to signal lookat is running instead of Quaternion.Identity...
dahlia
1
-4
/
+10
2015-02-16
Filter NaN and Infinity values at SOP AngularVelocity setter
dahlia
1
-1
/
+6
2015-02-07
llLookAt() strength parameter should slow rotation as it is increased. Thanks...
dahlia
1
-2
/
+2
2015-02-07
llLookAt(): reduce and clamp strengh to reduce probability of overshoot
dahlia
1
-2
/
+5
2015-02-06
llLookAt() and llRotLookAt(): all orientation updates now done via angular ve...
dahlia
1
-17
/
+28
2015-02-05
Manage Angular Velocity during llLookAt() rotation of physical objects
dahlia
1
-1
/
+11
2015-02-05
Set angular velocity in physics actor in SceneObjectPart.AngularVelocity sett...
dahlia
1
-1
/
+7
2015-01-21
If [Permissions] serverside_object_permissions = false or the undocumented pr...
Justin Clark-Casey (justincc)
1
-1
/
+4
2014-11-19
refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...
Justin Clark-Casey
1
-2
/
+2
2014-11-19
Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s...
Justin Clark-Casey
1
-3
/
+0
2014-10-26
some cleanup, localID coerence fix..
UbitUmarov
1
-3
/
+3
2014-10-06
fix targetOmega resend on deselect on the right place, can't be at sop
UbitUmarov
1
-2
/
+1
2014-10-04
bug fix: resend part targetOmega on deSelect
UbitUmarov
1
-0
/
+2
2014-09-23
populate collision lists with LinkNumber, and detected structure in
UbitUmarov
1
-0
/
+3
2014-09-22
some changes in link/unlink code, bypassing complex variables set methods
UbitUmarov
1
-1
/
+22
2014-09-12
Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
1
-11
/
+20
2014-09-05
do not send objectproprieties on sop.SetGroup(). I many cases this will
UbitUmarov
1
-2
/
+2
2014-08-29
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
1
-17
/
+1
2014-08-29
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-22
sop SendFullUpdate() goes by presence if it is a attachment
UbitUmarov
1
-1
/
+14
2014-08-22
some cleanup ( well or not )
UbitUmarov
1
-6
/
+67
2014-08-11
Fix a condition check
Melanie Thielker
1
-1
/
+1
2014-08-11
Fix a condition check
Melanie Thielker
1
-1
/
+1
2014-08-11
Make texture anims work right on singu
Melanie Thielker
1
-12
/
+19
2014-08-11
Make texture anims work right on singu
Melanie Thielker
1
-12
/
+19
2014-07-22
send updates on selected attachments as sl ( warinin if reverted then a
UbitUmarov
1
-3
/
+3
2014-07-20
physics engine cannot change internal positions of linksets, at least not
UbitUmarov
1
-2
/
+2
2014-07-20
replace old Attachoffset by AttachedPos. Comented out possible merge
UbitUmarov
1
-3
/
+0
2014-04-04
fixed object-collision issue after uncheck phantom-flag
tglion
1
-0
/
+2
2014-04-03
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
1
-14
/
+14
2014-04-03
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
1
-0
/
+6
2014-02-15
Rewrite of mega-region code to use new form of border checking.
Robert Adams
1
-6
/
+3
2014-01-10
Refactored setting permissions when rezzing items: use the same function when...
Oren Hurvitz
1
-0
/
+58
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