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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* Merge branch 'avination' into careminsterMelanie2012-05-141-12/+2
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| * Completely revamp collision handling. Now works as it is supposed to.Melanie2012-05-141-11/+0
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| * Check parcel entry permissions when moving objectsMelanie2012-05-141-1/+2
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* | Merge branch 'master' into careminsterMelanie2012-05-071-1/+1
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| * | Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1
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| * | Port Avination link order to make OpenSim behave like SL. Make Primstar ↵Melanie2012-04-251-2/+40
| | | | | | | | | | | | scripts work. Fixes Mantis #5990
* | | Merge branch 'avination' into careminsterMelanie2012-05-071-2/+4
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| * | SOG: tell physics about when we want a force or a impulse. (sorry add to ↵UbitUmarov2012-05-051-2/+4
| | | | | | | | | | | | change here also)
* | | Merge branch 'avination' into careminsterMelanie2012-05-051-12/+54
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| * | SOG copy bug fix, now new group has own empty list of sitted avatars. Also ↵UbitUmarov2012-05-041-12/+54
| | | | | | | | | | | | changed crossing code to restore sitting avas in case of group cross fail
* | | Merge branch 'avination'Melanie2012-05-031-4/+12
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| * | Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov2012-05-021-4/+12
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* | | Merge branch 'avination'Melanie2012-05-021-2/+14
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| * | Merge branch 'ubitwork' into avinationMelanie2012-05-021-2/+14
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| | * | llGetGeometricCenter...UbitUmarov2012-04-291-2/+14
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* | | | Merge branch 'avination'Melanie2012-05-021-1/+1
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| * | | Fix saving of attachment positionsMelanie2012-05-011-1/+1
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* | | Merge branch 'avination'Melanie2012-04-291-5/+41
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| * | remove repeated set of group rotation to physicsUbitUmarov2012-04-291-2/+3
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| * | SOG bug fix in group rotations updatesUbitUmarov2012-04-291-4/+6
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| * | fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov2012-04-281-0/+33
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* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-251-16/+27
|\ \ \ | |/ / | | | | | | careminster
| * | set PIDHoverTau and not PIDTau since all physics need thatUbitUmarov2012-04-251-5/+7
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| * | SOG bug fix in UI object changesUbitUmarov2012-04-241-11/+20
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* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-231-9/+39
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| * | changed seletion code. SOP now knows about parts selection. UI actions are ↵UbitUmarov2012-04-201-9/+39
| | | | | | | | | | | | sent to SOP and this reports to SOG. Group is selected if any part is selected.sop.isSelect get() is only used in SOG. Will need to be improved for better performance on largelinksets. *UNTESTED* NEEDS CHECKING for side efects
* | | Merge branch 'master' into careminsterMelanie2012-04-231-2/+2
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
* | | Merge branch 'master' into careminsterMelanie2012-04-221-0/+3
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| * | Fix a bug where linking a non-physical prim with a physical prim as root ↵Justin Clark-Casey (justincc)2012-04-211-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | would make the non-physical prim phantom rather than part of the physics object. On region restart, the whole object would become physical as expected. Observed behaviour from elsewhere is that all prims in a new linkset should take on the status of the root prim. Add regression test for this behaviour.
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-201-0/+6
|\ \ \ | | |/ | |/| | | | careminster
| * | Prevent objects rezzed in sim from being seen as attachments and becoming ↵Melanie2012-04-171-0/+6
| | | | | | | | | | | | uneditable or crashers. (Foxtail of death)
* | | Merge branch 'master' into careminsterMelanie2012-04-181-0/+19
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| * | minor: Add some method doc. Add warnings since calling SOG link/delink ↵Justin Clark-Casey (justincc)2012-04-171-0/+19
| | | | | | | | | | | | methods directly rather than through Scene may allow race conditions.
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-131-1/+29
|\ \ \ | | |/ | |/| | | | careminster
| * | make llGetGeometricCenter() work as in current SL. Now this is not real geom ↵UbitUmarov2012-04-091-1/+29
| | | | | | | | | | | | center but a average of positions relative to root prim ignoring prims details, so no need to use physics engine.
* | | Merge branch 'master' into careminsterMelanie2012-04-131-0/+39
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
| * | Mantis 55025 Implement script time.Talun2012-04-121-0/+39
| | | | | | | | | | | | Signed-off-by: nebadon <michael@osgrid.org>
* | | Merge branch 'master' into careminsterMelanie2012-04-091-1/+27
|\ \ \ | |/ / | | / | |/ |/| | | Conflicts: OpenSim/Region/Framework/Interfaces/IScriptModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
| * Mantis5502 implementation of some of the new constantsTalun2012-04-091-1/+27
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2012-04-071-17/+24
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Rather than having a FromFolderID property on every single prim and only ↵Justin Clark-Casey (justincc)2012-04-071-4/+15
| | | | | | | | | | | | ever using the root prim one, store on SOG instead. This reduces pointless memory usage.
| * Store FromItemID for attachments once on SOG instead of on every SOP and ↵Justin Clark-Casey (justincc)2012-04-071-16/+12
| | | | | | | | | | | | only ever using the root part entry. This eliminates some pointless memory use.
* | reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This ↵UbitUmarov2012-04-041-2/+2
| | | | | | | | functions naming is misleading, Here Apply means to apply a instante impulse that may add to previus unprocessed ones and not setting a permanente torque (that is done by llSetTorque).
* | Fix the last merge artefactsMelanie2012-04-031-1/+0
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* | More artefactMelanie2012-04-031-1/+1
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* | Fix merge artefactsMelanie2012-04-031-26/+1
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* | Merge branch 'master' into careminsterMelanie2012-04-031-48/+101
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Eliminate race condition where many callers would check SOP.PhysicsActor != ↵Justin Clark-Casey (justincc)2012-04-031-54/+86
| | | | | | | | | | | | | | | | null then assume it was still not null in later code. Another thread could come and turn off physics for a part (null PhysicsActor) at any point. Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs No obvious reason for doing that copy - nothing else does it.
* | Merge branch 'master' into careminsterMelanie2012-03-311-49/+39
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * refactor: Rename SOG.GetChildPart() to GetPart() since it can also return ↵Justin Clark-Casey (justincc)2012-03-311-20/+20
| | | | | | | | the 'root' part.