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* Merge branch 'master' into careminsterMelanie2012-07-121-17/+74
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Many explanitory comments added to the link and delink code inRobert Adams2012-07-111-15/+73
| | | | | | | | SOG and SOP. Should have no functionality changes.
* | Merge branch 'master' into careminsterMelanie2012-07-111-10/+14
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-091-0/+14
| | | | | | | | | | | | This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar. This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar. Recording HashSet is null if there are no sitting avatars in order to save memory.
| * Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-071-10/+0
| | | | | | | | | | This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
* | Merge branch 'avination' into careminsterMelanie2012-07-061-5/+13
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | *CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out ↵UbitUmarov2012-06-171-5/+13
| | | | | | | | | | | | SOG.AbsolutePosition changing 'linked' avatars positions ( reason in code coment )
* | | Merge branch 'master' into careminsterMelanie2012-07-051-2/+21
|\ \ \ | | |/ | |/| | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | minor: Add some method doc to HasGroupChanged and Schedule ↵Justin Clark-Casey (justincc)2012-07-031-2/+21
| | | | | | | | | | | | GroupForFull/PartUpdate() to indicate when region modules need to invoke them
* | | Merge branch 'master' into careminsterMelanie2012-06-261-0/+5
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Fix bug where attachments would not retain position if just rotated and not ↵Justin Clark-Casey (justincc)2012-06-221-0/+5
| | | | | | | | | | | | | | | | | | moved. This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition
* | | Merge branch 'master' into careminsterMelanie2012-06-211-2/+3
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() ↵Justin Clark-Casey (justincc)2012-06-201-2/+3
| | | | | | | | | | | | instead of magic numbers
* | | Merge branch 'avination' into careminsterMelanie2012-06-151-2/+6
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | change object drag so it applies a impulse and not a push force so it works ↵UbitUmarov2012-06-111-2/+6
| | | | | | | | | | | | as before my fix to impulse/forces
* | | Merge branch 'master' into careminsterMelanie2012-06-141-0/+16
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| * | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment ↵Justin Clark-Casey (justincc)2012-06-141-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | point. HUDs attachment points are private. Change SOP.SendFullUpdateToClient() and SoundModule.PlayAttachedSound() to use this rather than different magic number formulations. This also corrects a bug in PlayAttachedSound() where the code assumed that all attachment points over 30 were HUDs. It appears this is no longer true with Neck and Root (Avatar Center)
| * | Port Avination's collision fixes to core.Melanie2012-05-151-11/+0
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* | | Merge branch 'avination' into careminsterMelanie2012-06-071-1/+2
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| * | Make not_at_target stop when the target is reached even if the scriptMelanie2012-06-071-1/+2
| | | | | | | | | | | | is not listening to at_target
* | | Merge branch 'avination' into careminsterMelanie2012-05-271-1/+1
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| * | Fix setting positions of attachments. The recent security fix regardingMelanie2012-05-191-1/+1
| | | | | | | | | | | | prim entry messed it up.
* | | Merge branch 'avination' into careminsterMelanie2012-05-141-12/+2
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| * | Completely revamp collision handling. Now works as it is supposed to.Melanie2012-05-141-11/+0
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| * | Check parcel entry permissions when moving objectsMelanie2012-05-141-1/+2
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* | | Merge branch 'master' into careminsterMelanie2012-05-071-1/+1
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| * | Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1
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| * | Port Avination link order to make OpenSim behave like SL. Make Primstar ↵Melanie2012-04-251-2/+40
| | | | | | | | | | | | scripts work. Fixes Mantis #5990
* | | Merge branch 'avination' into careminsterMelanie2012-05-071-2/+4
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| * | SOG: tell physics about when we want a force or a impulse. (sorry add to ↵UbitUmarov2012-05-051-2/+4
| | | | | | | | | | | | change here also)
* | | Merge branch 'avination' into careminsterMelanie2012-05-051-12/+54
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| * | SOG copy bug fix, now new group has own empty list of sitted avatars. Also ↵UbitUmarov2012-05-041-12/+54
| | | | | | | | | | | | changed crossing code to restore sitting avas in case of group cross fail
* | | Merge branch 'avination'Melanie2012-05-031-4/+12
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| * | Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov2012-05-021-4/+12
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* | | Merge branch 'avination'Melanie2012-05-021-2/+14
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| * | Merge branch 'ubitwork' into avinationMelanie2012-05-021-2/+14
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| | * | llGetGeometricCenter...UbitUmarov2012-04-291-2/+14
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* | | | Merge branch 'avination'Melanie2012-05-021-1/+1
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| * | | Fix saving of attachment positionsMelanie2012-05-011-1/+1
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* | | Merge branch 'avination'Melanie2012-04-291-5/+41
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| * | remove repeated set of group rotation to physicsUbitUmarov2012-04-291-2/+3
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| * | SOG bug fix in group rotations updatesUbitUmarov2012-04-291-4/+6
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| * | fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov2012-04-281-0/+33
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* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-251-16/+27
|\ \ \ | |/ / | | | | | | careminster
| * | set PIDHoverTau and not PIDTau since all physics need thatUbitUmarov2012-04-251-5/+7
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| * | SOG bug fix in UI object changesUbitUmarov2012-04-241-11/+20
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* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-04-231-9/+39
|\ \ \ | |/ / | | | | | | careminster
| * | changed seletion code. SOP now knows about parts selection. UI actions are ↵UbitUmarov2012-04-201-9/+39
| | | | | | | | | | | | sent to SOP and this reports to SOG. Group is selected if any part is selected.sop.isSelect get() is only used in SOG. Will need to be improved for better performance on largelinksets. *UNTESTED* NEEDS CHECKING for side efects
* | | Merge branch 'master' into careminsterMelanie2012-04-231-2/+2
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
* | | Merge branch 'master' into careminsterMelanie2012-04-221-0/+3
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