aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * fix duplication of physical objects for physics engines that care about the i...Robert Adams2011-07-151-6/+6
| * When a mesh object is added to a scene, delay adding the physics actor until ...Justin Clark-Casey (justincc)2011-07-121-1/+1
| * refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall...Justin Clark-Casey (justincc)2011-07-111-17/+15
| * When a sculpt/mesh texture is received by a part on a callback request, don't...Justin Clark-Casey (justincc)2011-07-111-0/+3
| * refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readableJustin Clark-Casey (justincc)2011-07-111-6/+8
| * Add localID to physical object creation functions.Mic Bowman2011-06-151-1/+1
| * Add the PhysActor to the correct SOP when duplicating a physicalMic Bowman2011-06-151-4/+9
* | Fix some local id issues in physics glueroot2011-07-151-1/+1
* | Fox some local id issues in physics glueMelanie2011-07-151-1/+2
* | Revert "Add localid support to ch0de properly"Melanie2011-07-151-2/+1
* | Add localid support to ch0de properlyTom2011-07-151-1/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-06-111-0/+5
|\ \ | |/
| * minor: Add some commented out destructor logging messages for potential futur...Justin Clark-Casey (justincc)2011-06-101-0/+5
| * Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-241-1/+1
| * Minor correction to yesterday's changes. Make normal prim crossing (no attach...Diva Canto2011-04-291-2/+0
| * Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...Diva Canto2011-04-281-0/+2
* | Make Buoyancy a prim propertyMelanie2011-06-021-0/+3
* | Change setter on changed flags to public so modules can reset itMelanie2011-05-261-1/+1
* | Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-241-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-181-4/+6
|\ \ | |/
| * Merge branch 'master' into test-merge0418Mic Bowman2011-04-181-7/+14
| |\
| * | First pass at moving object property requests into a queue similarMic Bowman2011-04-121-4/+6
* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-7/+14
|\ \ \ | | |/ | |/|
| * | simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2011-04-141-7/+14
| |/
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-081-0/+2
|\ \ | |/
| * Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-061-0/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-061-2/+4
|\ \ | |/
| * Change some text to make the autoreturn mechanism more obvious, and align wit...Justin Clark-Casey (justincc)2011-04-051-2/+4
* | Flag root prim changes for persistenceTom2011-03-271-1/+1
* | Upgrade terse to full update on root rotation change. Not entirely sure why, ...Tom2011-03-271-1/+1
* | Fix issues with UpdateRootRotation and also increase efficiencyTom2011-03-271-7/+8
* | Corrections for Avatar Auto-pilot target; add llStopMoveToTarget() for Avatar...Kitto Flora2011-02-041-2/+11
* | Taint SOGs the right wayMelanie2011-01-101-1/+5
* | Fix linking link sets to rotated prims.Melanie2010-12-261-3/+4
* | Make sure the material is set on physical primsMelanie2010-12-151-0/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-2/+13
|\ \ | |/
| * Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)2010-12-031-2/+13
* | Prevent an overlength button label from producing a debug dump and abortingMelanie2010-11-241-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-0/+2
|\ \ | |/
| * Let CHANGED_SCALE also trigger when editing prims and linksets with the viewe...Marck2010-11-221-0/+2
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
| * Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
| * Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-2/+4
* | Prevent temp-on-rez prims from being persistedMelanie2010-11-081-0/+3
* | Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie2010-11-041-17/+0
* | Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2010-10-081-5/+1
* | Implement taking of coalesced objects.Melanie2010-10-071-5/+2
* | Plumb the path for multiple object deletesMelanie2010-10-061-2/+6
* | Fix a potential key collisionMelanie2010-09-301-1/+1