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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* Merge branch 'avination' into careminsterMelanie2012-10-181-2/+2
|\ | | | | | | | | | | Conflicts: OpenSim/Framework/WebUtil.cs OpenSim/Region/Physics/OdePlugin/OdeScene.cs
| * Merge branch 'ubitwork' into avinationMelanie2012-10-171-2/+2
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| | * [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-2/+2
| | | | | | | | | | | | now
* | | Merge branch 'avination' into careminsterMelanie2012-10-171-0/+15
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| * | Fix perms when linking an object. Set root part perms to the permsMelanie2012-10-141-0/+7
| | | | | | | | | | | | | | | of the link set to make the build floater behave consistently. Fixes permissions exploit introduced on 23 August.
| * | Change permissions on child prim inventory items when god mode "forceMelanie2012-10-081-0/+8
| |/ | | | | | | permissive" is used.
* | Remove a core undo call that we don't need.Melanie2012-09-271-2/+0
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* | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-271-23/+30
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* | Merge branch 'master' into careminsterMelanie2012-09-161-7/+8
|\ \ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/Framework/Scenes/EventManager.cs
| * | Fix indentation and issues where tabs were used instead of spaces in commit ↵Justin Clark-Casey (justincc)2012-09-121-7/+8
| | | | | | | | | | | | 783ee949
* | | Merge branch 'avination' into careminsterMelanie2012-09-101-1/+5
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| * | Refactor avatar transfer so that the heavy (UpdateAgent) part is separated intoMelanie2012-09-041-1/+1
| | | | | | | | | | | | it's own sub-method
| * | move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov2012-08-301-0/+4
| | | | | | | | | | | | newgroup information avaiable.
* | | Merge branch 'master' into careminsterMelanie2012-09-091-0/+18
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | implementing per-region configuration of limits on the number of prims one ↵SignpostMarv2012-09-091-0/+18
| | | | | | | | | | | | | | | | | | | | | | | | can have in a linkset Applied with changes - patch was based on a repo different from core Signed-off-by: Melanie <melanie@t-data.com>
| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-241-3/+15
| | | | | | | | | | | | Port from Avination
* | | Merge branch 'avination' into careminsterMelanie2012-08-311-7/+17
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| * | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-08-301-1/+2
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| | * \ Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-08-291-5/+22
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| | * | | Fix a nullref while object is being createdMelanie2012-08-281-1/+2
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| * | | | [possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov2012-08-301-10/+2
| | |/ / | |/| | | | | | | | | | | | | | fromdata(seralize). for now its called with null group since sop.copy() hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them.
| * | | A few more changes to keyframesUbitUmarov2012-08-291-2/+2
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| * | | [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-281-6/+23
| |/ / | | | | | | | | | threads overlaps, some null objects exceptions, region crossing...
* | | Merge branch 'avination' into careminsterMelanie2012-08-241-3/+15
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| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-231-3/+15
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* | | Merge branch 'avination' into careminsterMelanie2012-08-231-0/+2
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| * | Cause a persistence save if prim flags changeMelanie2012-08-211-0/+2
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* | | Merge branch 'master' into careminsterMelanie2012-08-181-6/+54
|\ \ \ | |/ / |/| / | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-151-6/+54
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* | Remove AreUpdatesSuspended flag because it does nothingMelanie2012-08-161-17/+0
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* | Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie2012-08-161-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-08-041-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Restore SOG constructor chaining removed in recent 513b77b. This is not a ↵Justin Clark-Casey (justincc)2012-08-031-1/+1
| | | | | | | | functional change.
* | Merge branch 'master' into careminsterMelanie2012-08-031-0/+10
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match ↵Justin Clark-Casey (justincc)2012-08-031-1/+1
| | | | | | | | FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID.
| * Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this ↵Justin Clark-Casey (justincc)2012-08-031-3/+4
| | | | | | | | is already its default value as it's a struct.
| * Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
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| * reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-021-0/+8
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2012-07-191-1/+1
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
* | minor changes, removed extra parts physics updates on linking nonrootUbitUmarov2012-07-171-2/+3
| | | | | | | | prims
* | Merge branch 'avination' into careminsterMelanie2012-07-161-2/+6
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Revert "Add instrumentation to log finalizer being called. Suppressed for ↵Melanie2012-07-121-1/+0
| | | | | | | | | | | | | | | | | | backup" This reverts commit ea91a36483f3eba90e16b664715d152f9eca2980.
| * | Revert "Place instrumentation in the proper place. This needs reverting, too!"Melanie2012-07-121-1/+1
| | | | | | | | | | | | This reverts commit d9b0b03aa3f92bcd860e4edb656cf6b1221776a6.
| * | Place instrumentation in the proper place. This needs reverting, too!Melanie2012-07-111-1/+1
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| * | Add instrumentation to log finalizer being called. Suppressed for backupMelanie2012-07-111-0/+1
| | | | | | | | | | | | | | | interim copies to avoid spammage. Not for release to the grid, must be reverted first!
| * | Change order of operations on backup to ensure keyframe motions are backedMelanie2012-07-111-2/+6
| | | | | | | | | | | | up properly
* | | Merge branch 'master' into careminsterMelanie2012-07-121-17/+74
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * | Many explanitory comments added to the link and delink code inRobert Adams2012-07-111-15/+73
| | | | | | | | | | | | SOG and SOP. Should have no functionality changes.
* | | Merge branch 'master' into careminsterMelanie2012-07-111-10/+14
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-091-0/+14
| | | | | | | | | | | | | | | | | | This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar. This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar. Recording HashSet is null if there are no sitting avatars in order to save memory.