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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Scenes
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SceneObjectGroup.cs
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Merge branch 'ubitwork'
Melanie
2012-03-19
1
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+96
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some more work on costs
UbitUmarov
2012-03-16
1
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+96
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Merge branch 'master' into careminster
Melanie
2012-03-18
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+1
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Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
2012-03-16
1
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+1
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bug fixs, added a default physics shape estimator based on being a mesh or no...
UbitUmarov
2012-03-14
1
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+4
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bug fix
UbitUmarov
2012-03-13
1
-2
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+2
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Ensure child prims of a phantom prim are marked as phantom
Melanie
2012-03-13
1
-2
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+2
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Refactor, move OjectChangeData into it's own file and rename
Melanie
2012-03-13
1
-12
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+12
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Restore duplication of the SL bug where linking phantom to solid lets the
Melanie
2012-03-12
1
-3
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+2
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bug fix (??) in sog copy()
UbitUmarov
2012-03-11
1
-10
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+19
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coments change..
UbitUmarov
2012-03-11
1
-3
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+3
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minor changes on updates control on doChangeObject(..)
UbitUmarov
2012-03-11
1
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+48
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BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
1
-121
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+83
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on linking update linked parts physical flags acording to new parent ones ( ...
UbitUmarov
2012-03-09
1
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+8
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more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2012-03-09
1
-31
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+31
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changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
2012-03-07
1
-3
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+5
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Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
2012-03-06
1
-11
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+0
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make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2012-03-06
1
-3
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+71
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Zero velocity when drag-copying
Melanie
2012-03-04
1
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+2
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Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
1
-16
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+10
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Implement proper selection behavior
Melanie
2012-02-26
1
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+2
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Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
1
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+4
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Serialize Keyframe motion for region crossings
Melanie
2012-02-26
1
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+5
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Merge branch 'ubitwork'
Melanie
2012-02-26
1
-22
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+1
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changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
2012-02-25
1
-22
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+1
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Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
1
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+12
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Prevent a nullref when nonphysical motion objects cross sim boundaries
Melanie
2012-02-23
1
-1
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+1
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Add an override to make SOG.Velocity work as expected
Melanie
2012-02-20
1
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+6
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Merge branch 'ubitwork'
Melanie
2012-02-19
1
-9
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+45
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moved vehicle from SOG to SOP
UbitUmarov
2012-02-19
1
-90
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+0
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
1
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+2
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vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
2012-02-18
1
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+6
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let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
2012-02-18
1
-7
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+91
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
-1
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+8
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-3
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+6
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-15
1
-1
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+88
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-10
1
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+4
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initial introdution of physics actor building control.
UbitUmarov
2012-02-08
1
-6
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+41
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-19
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-02-18
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Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
1
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+1
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
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+8
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
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+6
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Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
2012-02-14
1
-3
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+86
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Prevent object loss and positioning outside the region with failed object sim
Melanie
2012-02-14
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-09
1
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+4
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-07
1
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+2
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
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+2
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Merge branch 'master' into careminster
Melanie
2012-02-05
1
-3
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+3
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