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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* Readds llCollisionFilter and adds llPassCollision.Revolution2009-12-311-0/+11
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-0/+39
* Remove extra forced updates. They're not needed for each prim. Really.Melanie2009-12-061-8/+8
* Eliminate multiple updates on link/unlinkMelanie2009-12-061-4/+4
* * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...Teravus Ovares (Dan Olivares)2009-12-031-1/+3
* Reset update flag when a SOG is deleted. This fixes llDie();Melanie2009-11-271-0/+1
* Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-11/+0
* Make GroupRootUpdate be a terse update. This method is not used by opensim (i...Diva Canto2009-11-141-2/+2
* Removing EntityBase.RotationJohn Hurliman2009-11-041-0/+8
* Another race condition fix in SceneObjectGroupJohn Hurliman2009-11-021-7/+11
* Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-281-15/+2
* Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman2009-10-281-2/+2
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-14/+12
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-1/+1
* Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman2009-10-231-3/+30
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-2/+2
* Merge branch 'master' into vehiclesMelanie2009-10-221-2/+74
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| * * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-191-1/+1
| * Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman2009-10-151-1/+73
* | Merge branch 'master' into vehiclesMelanie2009-10-151-9/+6
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| * Optimized heartbeat by calling Update() only on updated objects.Dan Lake2009-10-131-9/+6
* | Merge branch 'master' into vehiclesMelanie2009-10-021-6/+6
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| * - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-6/+6
| * Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie2009-10-021-23/+7
* | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie2009-10-021-23/+7
* | Merge branch 'master' into vehiclesMelanie2009-10-011-20/+36
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-09-301-1/+1
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| | * Formatting cleanup.Jeff Ames2009-10-011-1/+1
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-09-301-13/+18
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| | * Formatting cleanup.Jeff Ames2009-10-011-12/+12
| * | * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...John Hurliman2009-09-161-7/+23
* | | Merge branch '0.6.7-post-fixes' into vehiclesKitto Flora2009-09-301-1/+6
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| * | * Does a full battery of tests to ensure that the object isn't an attachment ...Teravus Ovares (Dan Olivares)2009-09-251-1/+6
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* | Commit initial version of KittoFlora's vehicle changesopensim2009-09-301-15/+27
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* SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman2009-09-161-82/+28
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-021-3/+3
* Thank you, dslake, for a set of patches to improve OpenSim startupMelanie2009-09-021-4/+3
* * Fix attachment cross issues with new borders.Teravus Ovares (Dan Olivares)2009-08-311-0/+18
* * Switch border cross tests over to the new Border class.Teravus Ovares (Dan Olivares)2009-08-201-1/+3
* Making attachments work again. Tons of debug more. This needs more testing an...Diva Canto2009-08-161-0/+1
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into in...Diva Canto2009-08-161-38/+13
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| * Misc cleanup.Jeff Ames2009-08-161-38/+13
* | Changed FromAssetID to FromItemIDDiva Canto2009-08-151-9/+9
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* Added ToXml2() to ISceneObject, so that components other than regions can use...Diva Canto2009-08-061-0/+6
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-041-0/+11
* * minor ccclbsa712009-07-241-1/+7
* * patch from joncTeravus Ovares2009-07-171-2/+2
* fixed the bug where changing the rotation of a selection of prims in a linkse...MW2009-07-171-3/+67
* Bounding Box/find rez from inventory point code now seems to be working corre...MW2009-07-151-5/+18
* Yet more work on fixing the boundingbox code.MW2009-07-151-11/+21