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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.cs
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Author
Age
Files
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*
Thank you kindly, AnakinLohner, for a patch that addresses:
Charles Krinke
2009-07-02
1
-0
/
+18
*
make methods surounding backup virtual so they could be override for server s...
Sean Dague
2009-07-02
1
-3
/
+3
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
some clean up of sculpt map caching code
Dahlia Trimble
2009-05-29
1
-1
/
+2
*
reinstate a hopefully more robust experimental decoded sculpt map caching scheme
Dahlia Trimble
2009-05-29
1
-7
/
+11
*
disable sculpt map caching until a better method of avoiding asset requests c...
Dahlia Trimble
2009-05-29
1
-4
/
+4
*
Experimental decoded sculpt map caching
Dahlia Trimble
2009-05-29
1
-2
/
+6
*
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
2009-05-15
1
-2
/
+12
*
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
2009-05-14
1
-27
/
+0
*
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
2009-05-14
1
-13
/
+0
*
* break out 'xml2' deserialization from sog
Justin Clarke Casey
2009-05-08
1
-72
/
+0
*
* refactor: break out sog original xml serialization to a separate class
Justin Clarke Casey
2009-05-08
1
-49
/
+1
*
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
2009-05-08
1
-92
/
+1
*
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
Homer Horwitz
2009-05-05
1
-2
/
+3
*
Again, completely revamp the unlink code to finally allow unlinking
Melanie Thielker
2009-04-29
1
-45
/
+50
*
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
2009-04-23
1
-68
/
+68
*
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
2009-04-22
1
-67
/
+143
*
Thank you kindly, Marcus Llewellyn, for a patch that:
Charles Krinke
2009-04-22
1
-4
/
+24
*
Formatting cleanup.
Jeff Ames
2009-04-14
1
-1
/
+1
*
Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
nlin
2009-04-10
1
-0
/
+100
*
* refactor: call some EventManager triggers directly rather than through scene
Justin Clarke Casey
2009-03-27
1
-2
/
+8
*
Move a check for null PhysActor in applyImpulse so that attachments can move ...
idb
2009-03-21
1
-9
/
+9
*
Correct casts so that the target id in the at_target event matches the origin...
idb
2009-03-07
1
-8
/
+5
*
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
2009-03-06
1
-0
/
+31
*
* Replace some string to byte conversions for object/item name/description fi...
Justin Clarke Casey
2009-03-05
1
-1
/
+0
*
* minor: Remove most mono compiler warnings
Justin Clarke Casey
2009-02-25
1
-2
/
+2
*
* Experimental softening of SOG waiting for update on link - changing from ab...
lbsa71
2009-02-25
1
-3
/
+3
*
* Performance Changes:
Adam Frisby
2009-02-23
1
-2
/
+2
*
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
Charles Krinke
2009-02-22
1
-1
/
+1
*
* Renamed and encapsulated m_sceneGraph as SceneGraph for ccc
lbsa71
2009-02-20
1
-3
/
+3
*
* minor: comment out a few more [de]serialization sog timing messages
Justin Clarke Casey
2009-02-18
1
-3
/
+3
*
* refactor: remove AssetCache field hanging off Scene
Justin Clarke Casey
2009-02-16
1
-1
/
+2
*
* minor: remove some mono compiler warnings
Justin Clarke Casey
2009-02-11
1
-1
/
+1
*
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...
diva
2009-02-10
1
-0
/
+4
*
* minor: Remove SOG XML2 serialization log messages for now
Justin Clarke Casey
2009-02-10
1
-3
/
+2
*
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
2009-02-09
1
-1
/
+28
*
a last set of files that seem to have embedded ^M in them
Sean Dague
2009-02-09
1
-7
/
+7
*
* Once again, fixing linked prim collisions by putting AbsolutePosition = Abs...
Teravus Ovares
2009-02-08
1
-1
/
+23
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+3012