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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.cs
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Author
Age
Files
Lines
*
SOG bug fix in UI object changes
UbitUmarov
2012-04-24
1
-11
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+20
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changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
2012-04-20
1
-9
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+39
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Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
2012-04-17
1
-0
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+6
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make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
2012-04-09
1
-1
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+29
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Merge branch 'master' into careminster
Melanie
2012-04-07
1
-17
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+24
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Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
2012-04-07
1
-4
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+15
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Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
1
-16
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+12
*
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reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
2012-04-04
1
-2
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+2
*
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Fix the last merge artefacts
Melanie
2012-04-03
1
-1
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+0
*
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More artefact
Melanie
2012-04-03
1
-1
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+1
*
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Fix merge artefacts
Melanie
2012-04-03
1
-26
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+1
*
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Merge branch 'master' into careminster
Melanie
2012-04-03
1
-48
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+101
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
1
-54
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+86
*
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Merge branch 'master' into careminster
Melanie
2012-03-31
1
-49
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+39
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
1
-20
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+20
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Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
2012-03-31
1
-29
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+18
*
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Merge branch 'ubitwork'
Melanie
2012-03-19
1
-0
/
+96
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some more work on costs
UbitUmarov
2012-03-16
1
-0
/
+96
*
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Merge branch 'master' into careminster
Melanie
2012-03-18
1
-8
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+1
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Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
2012-03-16
1
-8
/
+1
*
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bug fixs, added a default physics shape estimator based on being a mesh or no...
UbitUmarov
2012-03-14
1
-0
/
+4
*
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bug fix
UbitUmarov
2012-03-13
1
-2
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+2
*
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Ensure child prims of a phantom prim are marked as phantom
Melanie
2012-03-13
1
-2
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+2
*
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Refactor, move OjectChangeData into it's own file and rename
Melanie
2012-03-13
1
-12
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+12
*
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Restore duplication of the SL bug where linking phantom to solid lets the
Melanie
2012-03-12
1
-3
/
+2
*
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bug fix (??) in sog copy()
UbitUmarov
2012-03-11
1
-10
/
+19
*
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coments change..
UbitUmarov
2012-03-11
1
-3
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+3
*
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minor changes on updates control on doChangeObject(..)
UbitUmarov
2012-03-11
1
-10
/
+48
*
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BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
1
-121
/
+83
*
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on linking update linked parts physical flags acording to new parent ones ( ...
UbitUmarov
2012-03-09
1
-1
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+8
*
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more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
2012-03-09
1
-31
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+31
*
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changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
2012-03-07
1
-3
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+5
*
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Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
2012-03-06
1
-11
/
+0
*
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make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2012-03-06
1
-3
/
+71
*
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Zero velocity when drag-copying
Melanie
2012-03-04
1
-0
/
+2
*
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Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
1
-16
/
+10
*
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Implement proper selection behavior
Melanie
2012-02-26
1
-0
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+2
*
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Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
1
-0
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+4
*
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Serialize Keyframe motion for region crossings
Melanie
2012-02-26
1
-0
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+5
*
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Merge branch 'ubitwork'
Melanie
2012-02-26
1
-22
/
+1
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*
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changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
2012-02-25
1
-22
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+1
*
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Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
1
-0
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+12
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*
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Prevent a nullref when nonphysical motion objects cross sim boundaries
Melanie
2012-02-23
1
-1
/
+1
*
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Add an override to make SOG.Velocity work as expected
Melanie
2012-02-20
1
-0
/
+6
*
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Merge branch 'ubitwork'
Melanie
2012-02-19
1
-9
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+45
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moved vehicle from SOG to SOP
UbitUmarov
2012-02-19
1
-90
/
+0
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*
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
1
-0
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+2
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*
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vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
2012-02-18
1
-1
/
+6
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*
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let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
2012-02-18
1
-7
/
+91
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*
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
-1
/
+8
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