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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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SceneObjectGroup.cs
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Author
Age
Files
Lines
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Make Buoyancy a prim property
Melanie
2011-06-02
1
-0
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+3
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Change setter on changed flags to public so modules can reset it
Melanie
2011-05-26
1
-1
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+1
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Allow disabling the legacy backup mechanism to avoid the object clone if
Melanie
2011-05-24
1
-1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-18
1
-4
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+6
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Merge branch 'master' into test-merge0418
Mic Bowman
2011-04-18
1
-7
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+14
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First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-12
1
-4
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+6
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
1
-7
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+14
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simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
2011-04-14
1
-7
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+14
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-08
1
-0
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+2
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Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
1
-0
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+2
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-06
1
-2
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+4
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Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
2011-04-05
1
-2
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+4
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Flag root prim changes for persistence
Tom
2011-03-27
1
-1
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+1
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Upgrade terse to full update on root rotation change. Not entirely sure why, ...
Tom
2011-03-27
1
-1
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+1
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Fix issues with UpdateRootRotation and also increase efficiency
Tom
2011-03-27
1
-7
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+8
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Corrections for Avatar Auto-pilot target; add llStopMoveToTarget() for Avatar...
Kitto Flora
2011-02-04
1
-2
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+11
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Taint SOGs the right way
Melanie
2011-01-10
1
-1
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+5
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Fix linking link sets to rotated prims.
Melanie
2010-12-26
1
-3
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+4
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Make sure the material is set on physical prims
Melanie
2010-12-15
1
-0
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-12-03
1
-2
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+13
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Only force prim persistence before delete if the prim is the result of an unp...
Justin Clark-Casey (justincc)
2010-12-03
1
-2
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+13
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Prevent an overlength button label from producing a debug dump and aborting
Melanie
2010-11-24
1
-1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-11-23
1
-0
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+2
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Let CHANGED_SCALE also trigger when editing prims and linksets with the viewe...
Marck
2010-11-22
1
-0
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+2
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Change the way attachments are persisted. Editing a worn attachment will now
Melanie
2010-11-16
1
-2
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+4
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Fix autoreturn to not return zero objects
Melanie
2010-10-07
1
-6
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+2
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Plumb the path for multiple object deletes
Melanie
2010-10-06
1
-2
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+6
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Change the way attachments are persisted. Editing a worn attachment will now
Melanie
2010-11-16
1
-2
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+4
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Prevent temp-on-rez prims from being persisted
Melanie
2010-11-08
1
-0
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+3
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Fix creation of a duplicate physics actor on chained drag-copy operations,
Melanie
2010-11-04
1
-17
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+0
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Make SendKillObject send multiple localIDs in one packet. This avoids the
Melanie
2010-10-08
1
-5
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+1
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Implement taking of coalesced objects.
Melanie
2010-10-07
1
-5
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+2
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Plumb the path for multiple object deletes
Melanie
2010-10-06
1
-2
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+6
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Fix a potential key collision
Melanie
2010-09-30
1
-1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-25
1
-1
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+1
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Add UUID to physics prim name parameter so that diagnostic messages can be ma...
Justin Clark-Casey (justincc)
2010-09-25
1
-1
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+1
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Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...
Melanie
2010-09-21
1
-1
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+1
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Fix a merge artefact that broke script state persistence in XAttachments
Melanie
2010-09-19
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-21
1
-2
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+6
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If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...
Justin Clark-Casey (justincc)
2010-09-21
1
-2
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+6
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Remove the now unused partslock
root
2010-09-17
1
-1
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+0
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-17
1
-899
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+561
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Fixed a regression in SOG.Copy()
John Hurliman
2010-09-16
1
-1
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+1
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-818
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+591
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Removing debug
root
2010-09-16
1
-1
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+0
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JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
1
-0
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+1
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Some small bug fixes
root
2010-09-16
1
-0
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-16
1
-11
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+8
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rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...
Justin Clark-Casey (justincc)
2010-09-15
1
-1
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+1
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Instead of locking SOG.Children when a group is being removed from the scene,...
Justin Clark-Casey (justincc)
2010-09-15
1
-15
/
+17
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