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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (unfollow)
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2012-08-30move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov1-0/+4
2012-08-30[possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov1-10/+2
2012-08-29 A few more changes to keyframesUbitUmarov1-2/+2
2012-08-28Fix a nullref while object is being createdMelanie1-1/+2
2012-08-28[possible still very broken] mess around keyframes. timer eventsUbitUmarov1-6/+23
2012-08-23Fix bad child prim permissions that can make objects change perms after rezzingMelanie1-3/+15
2012-08-21Cause a persistence save if prim flags changeMelanie1-0/+2
2012-08-16Remove AreUpdatesSuspended flag because it does nothingMelanie1-17/+0
2012-08-16Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie1-1/+1
2012-08-03Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)1-1/+1
2012-08-03refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)1-1/+1
2012-08-03Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)1-3/+4
2012-08-02Initialize the Rezzing object to UUID.ZeroMelanie1-3/+4
2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv1-0/+8
2012-07-17 minor changes, removed extra parts physics updates on linking nonrootUbitUmarov1-2/+3
2012-07-11Many explanitory comments added to the link and delink code inRobert Adams1-15/+73
2012-07-12Revert "Add instrumentation to log finalizer being called. Suppressed for bac...Melanie1-1/+0
2012-07-12Revert "Place instrumentation in the proper place. This needs reverting, too!"Melanie1-1/+1
2012-07-11Place instrumentation in the proper place. This needs reverting, too!Melanie1-1/+1
2012-07-11Add instrumentation to log finalizer being called. Suppressed for backupMelanie1-0/+1
2012-07-11Change order of operations on backup to ensure keyframe motions are backedMelanie1-2/+6
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-0/+14
2012-07-07Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)1-10/+0
2012-07-03minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU...Justin Clark-Casey (justincc)1-2/+21
2012-06-22Fix bug where attachments would not retain position if just rotated and not m...Justin Clark-Casey (justincc)1-0/+5
2012-06-20Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea...Justin Clark-Casey (justincc)1-2/+3
2012-06-17*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...UbitUmarov1-5/+13
2012-06-14Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)1-0/+16
2012-06-11change object drag so it applies a impulse and not a push force so it works a...UbitUmarov1-2/+6
2012-06-07Make not_at_target stop when the target is reached even if the scriptMelanie1-1/+2
2012-05-19Fix setting positions of attachments. The recent security fix regardingMelanie1-1/+1
2012-05-15Port Avination's collision fixes to core.Melanie1-11/+0
2012-05-14Completely revamp collision handling. Now works as it is supposed to.Melanie1-11/+0
2012-05-14Check parcel entry permissions when moving objectsMelanie1-1/+2
2012-05-06Stop llSetPos from sending one update per child primMelanie1-1/+1
2012-05-05SOG: tell physics about when we want a force or a impulse. (sorry add to cha...UbitUmarov1-2/+4
2012-05-04SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...UbitUmarov1-12/+54
2012-05-02 Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov1-4/+12
2012-05-01Fix saving of attachment positionsMelanie1-1/+1
2012-04-29 llGetGeometricCenter...UbitUmarov1-2/+14
2012-04-29 remove repeated set of group rotation to physicsUbitUmarov1-2/+3
2012-04-29SOG bug fix in group rotations updatesUbitUmarov1-4/+6
2012-04-28fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov1-0/+33
2012-04-25Port Avination link order to make OpenSim behave like SL. Make Primstar scrip...Melanie1-2/+40
2012-04-25set PIDHoverTau and not PIDTau since all physics need thatUbitUmarov1-5/+7
2012-04-24SOG bug fix in UI object changesUbitUmarov1-11/+20
2012-04-21Fix a bug where linking a non-physical prim with a physical prim as root woul...Justin Clark-Casey (justincc)1-0/+3
2012-04-20changed seletion code. SOP now knows about parts selection. UI actions are se...UbitUmarov1-9/+39
2012-04-17minor: Add some method doc. Add warnings since calling SOG link/delink metho...Justin Clark-Casey (justincc)1-0/+19
2012-04-17Prevent objects rezzed in sim from being seen as attachments and becoming une...Melanie1-0/+6