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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.cs
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Files
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2012-04-29
SOG bug fix in group rotations updates
UbitUmarov
1
-4
/
+6
2012-04-28
fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
1
-0
/
+33
2012-04-25
set PIDHoverTau and not PIDTau since all physics need that
UbitUmarov
1
-5
/
+7
2012-04-24
SOG bug fix in UI object changes
UbitUmarov
1
-11
/
+20
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
1
-9
/
+39
2012-04-17
Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
1
-0
/
+6
2012-04-09
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
1
-1
/
+29
2012-04-07
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
1
-4
/
+15
2012-04-07
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
1
-16
/
+12
2012-04-04
reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
1
-2
/
+2
2012-04-03
Fix the last merge artefacts
Melanie
1
-1
/
+0
2012-04-03
More artefact
Melanie
1
-1
/
+1
2012-04-03
Fix merge artefacts
Melanie
1
-26
/
+1
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
1
-54
/
+86
2012-03-31
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
1
-20
/
+20
2012-03-31
Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
1
-29
/
+18
2012-03-16
some more work on costs
UbitUmarov
1
-0
/
+96
2012-03-16
Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
1
-8
/
+1
2012-03-14
bug fixs, added a default physics shape estimator based on being a mesh or no...
UbitUmarov
1
-0
/
+4
2012-03-13
bug fix
UbitUmarov
1
-2
/
+2
2012-03-13
Ensure child prims of a phantom prim are marked as phantom
Melanie
1
-2
/
+2
2012-03-13
Refactor, move OjectChangeData into it's own file and rename
Melanie
1
-12
/
+12
2012-03-12
Restore duplication of the SL bug where linking phantom to solid lets the
Melanie
1
-3
/
+2
2012-03-11
bug fix (??) in sog copy()
UbitUmarov
1
-10
/
+19
2012-03-11
coments change..
UbitUmarov
1
-3
/
+3
2012-03-11
minor changes on updates control on doChangeObject(..)
UbitUmarov
1
-10
/
+48
2012-03-10
BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
1
-121
/
+83
2012-03-09
on linking update linked parts physical flags acording to new parent ones ( ...
UbitUmarov
1
-1
/
+8
2012-03-09
more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
1
-31
/
+31
2012-03-07
changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
1
-3
/
+5
2012-03-06
Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
1
-11
/
+0
2012-03-06
make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
1
-3
/
+71
2012-03-04
Zero velocity when drag-copying
Melanie
1
-0
/
+2
2012-02-26
Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
1
-16
/
+10
2012-02-26
Implement proper selection behavior
Melanie
1
-0
/
+2
2012-02-26
Implement KeyframedMotion selection behavior
Melanie
1
-0
/
+2
2012-02-26
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
1
-0
/
+4
2012-02-26
Serialize Keyframe motion for region crossings
Melanie
1
-0
/
+5
2012-02-26
Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
1
-0
/
+12
2012-02-25
changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
1
-22
/
+1
2012-02-23
Prevent a nullref when nonphysical motion objects cross sim boundaries
Melanie
1
-1
/
+1
2012-02-20
Add an override to make SOG.Velocity work as expected
Melanie
1
-0
/
+6
2012-02-19
moved vehicle from SOG to SOP
UbitUmarov
1
-90
/
+0
2012-02-18
changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
1
-0
/
+2
2012-02-18
vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
1
-1
/
+6
2012-02-18
let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
1
-7
/
+91
2012-02-16
Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
1
-1
/
+1
2012-02-15
don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
1
-1
/
+8
2012-02-15
don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
1
-1
/
+8
2012-02-15
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
1
-3
/
+6
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