| Commit message (Expand) | Author | Files | Lines |
2012-12-18 | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als... | Robert Adams | 1 | -0/+9 |
2012-12-16 | BulletSim: experimentally remove unit displacement from prim border crossing ... | Robert Adams | 1 | -2/+13 |
2012-10-18 | extend coment to include all unused SOG CheckSculptAndLoad() | UbitUmarov | 1 | -3/+4 |
2012-10-18 | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 1 | -2/+2 |
2012-09-27 | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. | Justin Clark-Casey (justincc) | 1 | -8/+0 |
2012-09-26 | Make it possible to rescale SOGs when they are not in a scene. | Justin Clark-Casey (justincc) | 1 | -26/+28 |
2012-09-12 | Fix indentation and issues where tabs were used instead of spaces in commit 7... | Justin Clark-Casey (justincc) | 1 | -7/+8 |
2012-09-09 | implementing per-region configuration of limits on the number of prims one ca... | SignpostMarv | 1 | -0/+18 |
2012-08-24 | Fix bad child prim permissions that can make objects change perms after rezzing | Melanie | 1 | -3/+15 |
2012-08-15 | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 1 | -6/+54 |
2012-08-03 | Restore SOG constructor chaining removed in recent 513b77b. This is not a fu... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-08-03 | refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-08-03 | Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i... | Justin Clark-Casey (justincc) | 1 | -3/+4 |
2012-08-02 | Initialize the Rezzing object to UUID.Zero | Melanie | 1 | -3/+4 |
2012-08-02 | reduced-complexity implementation of function to get rezzing object key | SignpostMarv | 1 | -0/+8 |
2012-07-11 | Many explanitory comments added to the link and delink code in | Robert Adams | 1 | -15/+73 |
2012-07-09 | Do not allow a script to attach a prim if its being sat upon. | Justin Clark-Casey (justincc) | 1 | -0/+14 |
2012-07-07 | Remove redundant SetScene() function in Scene.AddSceneObject() | Justin Clark-Casey (justincc) | 1 | -10/+0 |
2012-07-03 | minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU... | Justin Clark-Casey (justincc) | 1 | -2/+21 |
2012-06-22 | Fix bug where attachments would not retain position if just rotated and not m... | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2012-06-20 | Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea... | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2012-06-14 | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p... | Justin Clark-Casey (justincc) | 1 | -0/+16 |
2012-05-15 | Port Avination's collision fixes to core. | Melanie | 1 | -11/+0 |
2012-05-06 | Stop llSetPos from sending one update per child prim | Melanie | 1 | -1/+1 |
2012-04-25 | Port Avination link order to make OpenSim behave like SL. Make Primstar scrip... | Melanie | 1 | -2/+40 |
2012-04-21 | Fix a bug where linking a non-physical prim with a physical prim as root woul... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2012-04-17 | minor: Add some method doc. Add warnings since calling SOG link/delink metho... | Justin Clark-Casey (justincc) | 1 | -0/+19 |
2012-04-12 | Mantis 55025 Implement script time. | Talun | 1 | -0/+39 |
2012-04-09 | Mantis5502 implementation of some of the new constants | Talun | 1 | -1/+27 |
2012-04-07 | Rather than having a FromFolderID property on every single prim and only ever... | Justin Clark-Casey (justincc) | 1 | -4/+15 |
2012-04-07 | Store FromItemID for attachments once on SOG instead of on every SOP and only... | Justin Clark-Casey (justincc) | 1 | -16/+12 |
2012-04-03 | Eliminate race condition where many callers would check SOP.PhysicsActor != n... | Justin Clark-Casey (justincc) | 1 | -54/+86 |
2012-03-31 | refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the... | Justin Clark-Casey (justincc) | 1 | -20/+20 |
2012-03-31 | Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con... | Justin Clark-Casey (justincc) | 1 | -29/+18 |
2012-03-16 | Replace script-lines-per-second with the script execution time scaled by its ... | Justin Clark-Casey (justincc) | 1 | -8/+1 |
2012-02-16 | Fix: Object owned by the group does not return to the last owner http://opens... | PixelTomsen | 1 | -1/+1 |
2012-02-08 | Stop a scene object from attempting to link with itself (which results in an ... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2012-02-07 | Add start GC memory and end GC memory to object stress test printouts. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2012-02-05 | Make configuration uniform | BlueWall | 1 | -3/+3 |
2012-01-31 | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-28 | Add experimental --publish option to "save oar" so that OARs reloaded to the ... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-13 | Cleaned up the LookAt code in SOP and SOG. Added support for incrementally | Mic Bowman | 1 | -6/+0 |
2011-12-22 | fix the UsesPhysics flag to reference the physics flag rather than the tempon... | Mic Bowman | 1 | -1/+1 |
2011-12-22 | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 1 | -3/+2 |
2011-12-17 | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-12-17 | refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim... | Justin Clark-Casey (justincc) | 1 | -4/+10 |
2011-12-16 | Stop generating client flags when we send out full object updates. | Justin Clark-Casey (justincc) | 1 | -3/+2 |
2011-12-13 | Just adding a comment to SendFullUpdatToClient | Dan Lake | 1 | -0/+2 |
2011-11-11 | Remove SceneViewer from ScenePresence to reduce quadruple queueing of | Dan Lake | 1 | -24/+0 |
2011-11-10 | Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert... | Dan Lake | 1 | -1/+6 |