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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (unfollow)
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2017-05-04 do the same in the cases we are just moving parts around and not changing th...UbitUmarov1-5/+5
2017-05-04 move deep effective permissions aggregation to first time use and not on cha...UbitUmarov1-1/+1
2017-04-15missing file and remove warningsUbitUmarov1-1/+1
2017-04-15several changes for osTeleportObjectUbitUmarov1-142/+265
2017-04-06 mantis 8740: fix osTeleportObject set rotationUbitUmarov1-4/+5
2017-04-04add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov1-7/+28
2017-04-04 add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the strin...UbitUmarov1-0/+61
2017-04-04 mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ...UbitUmarov1-11/+23
2017-04-04mantis 8140: fix objectTeleport rotation if stop TRUEUbitUmarov1-1/+9
2017-04-03add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov1-0/+85
2017-04-01 store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov1-9/+11
2017-03-31 add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov1-0/+41
2017-03-31Add the option to link a scene object with a monitoring objectMelanie Thielker1-0/+2
2017-01-27 several changes relative to objects return and parcel prim counts: avoid nul...UbitUmarov1-2/+2
2017-01-26 remove unused and wrong methodsUbitUmarov1-57/+0
2017-01-20change CanObjectEntry() to use a SOGUbitUmarov1-1/+1
2017-01-17add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov1-11/+15
2017-01-17add more calls to effective permissions aggregation; do not change groupmask ...UbitUmarov1-0/+3
2017-01-16remove now unused SetRootPartOwner()UbitUmarov1-21/+1
2017-01-16replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() s...UbitUmarov1-0/+24
2017-01-16 avoid lastOwner beeing the groupUbitUmarov1-1/+2
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov1-3/+0
2017-01-11don't let object lastowner be its groupUbitUmarov1-1/+2
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker1-1/+1
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-96/+96
2016-12-04remove SOG.FromPartID from main code and flag it obsoleteUbitUmarov1-1/+6
2016-12-04The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty1-0/+6
2016-11-25 add llGetMaxScaleFactor and llGetMinScaleFactorUbitUmarov1-0/+77
2016-11-25 change llScaleByFactor (sorry Mandarinka).UbitUmarov1-0/+97
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov1-3/+3
2016-10-17ignore prims with shape type none on max size check for physicsUbitUmarov1-8/+12
2016-09-24fix linknumbers when unlink the root primUbitUmarov1-3/+108
2016-09-16change spinobject math, and a few minor thingsUbitUmarov1-7/+12
2016-09-16pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov1-52/+44
2016-08-28mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr...UbitUmarov1-0/+20
2016-08-28let mouse steer work on crossings; some cleanupUbitUmarov1-1/+0
2016-08-24 fix the conditions to do parcel objects autoreturnUbitUmarov1-7/+8
2016-08-22 (re)fix avatar standup from a child prim on object deleteUbitUmarov1-1/+1
2016-08-19 on sog unlink loose the reference to the deleted physics actorUbitUmarov1-0/+3
2016-08-19on object delete send a direct kill and a delayed one via updates queue, Unti...UbitUmarov1-1/+3
2016-08-12 partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...UbitUmarov1-21/+17
2016-08-09add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...UbitUmarov1-0/+17
2016-07-27 actually that was redundante, already done at low levelUbitUmarov1-11/+4
2016-07-27 move refresh forces into applyphysicsUbitUmarov1-13/+12
2016-07-27 a few more changes relative to sits crossingUbitUmarov1-4/+15
2016-07-13make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov1-1/+4
2016-07-13use geometric center and not sog root position in cullingUbitUmarov1-13/+19
2016-07-12let radius be radius, not diameterUbitUmarov1-1/+1
2016-07-12 add object UUID to a debug/warn messageUbitUmarov1-1/+1
2016-07-08don't auto return objects if they have sitting avatars (not npcs) - mantis 78...UbitUmarov1-0/+14