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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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SceneGraph.cs
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Author
Age
Files
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-04-19
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All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
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+1
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refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
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-3
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-30
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-107
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+79
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
2010-03-19
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-1
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+1
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Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
2010-03-19
1
-107
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+79
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-18
1
-63
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+130
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Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
2010-03-17
1
-63
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+130
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-15
1
-88
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+0
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refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-53
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+0
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refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-35
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+0
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-06
1
-128
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+5
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refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
2010-03-06
1
-34
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+1
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refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
2010-03-05
1
-82
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+4
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-04
1
-10
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+36
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Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
2010-03-03
1
-10
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+33
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Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
2010-03-03
1
-0
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+3
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-03
1
-17
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+26
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Merge branch 'master' into presence-refactor
Melanie
2010-02-22
1
-1
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+1
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Formatting cleanup.
Jeff Ames
2010-02-15
1
-1
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+1
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Merge branch 'master' into presence-refactor
Melanie
2010-02-15
1
-0
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+9
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Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
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+9
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Merge branch 'master' into presence-refactor
Melanie
2010-02-08
1
-16
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+40
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Revert "change position of OnAttach event firing so that this also happens wh...
Melanie
2010-02-04
1
-1
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+2
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change position of OnAttach event firing so that this also happens when a use...
Justin Clark-Casey (justincc)
2010-02-03
1
-2
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+1
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* HGScene is no more.
Diva Canto
2010-01-30
1
-17
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+23
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Merge branch 'master' into careminster
Melanie
2010-02-02
1
-25
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+55
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Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
2010-02-01
1
-0
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+3
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Don't try to start attachment scripts or send updates if the attachment itsel...
Justin Clark-Casey (justincc)
2010-02-01
1
-25
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+52
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Experimental: Remove explicit property sends
Melanie
2009-12-06
1
-11
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+11
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Skip single prims in unlink selections
Melanie
2009-12-06
1
-8
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+11
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Change locking to not mix explicit Monitor.* calls with lock()
Melanie
2009-12-06
1
-2
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+12
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Lock updates out while linking and unlinking
Melanie
2009-12-06
1
-121
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+134
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Eliminate multiple updates on link/unlink
Melanie
2009-12-06
1
-0
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+2
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Make sure that we're not bounds checking attachments. 'Cos otherwise your hai...
CasperW
2009-12-26
1
-2
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+2
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Recover out-of-region objects during db load.
Kitto Flora
2009-12-24
1
-0
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+24
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Should not commit without compiling
root
2009-12-22
1
-1
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+1
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Jumped the gun...
root
2009-12-22
1
-1
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+1
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Allow 100ms for scripts to run attach(NULL_KEY) on detach
root
2009-12-22
1
-0
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+12
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Experimental: Remove explicit property sends
Melanie
2009-12-06
1
-11
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+11
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Skip single prims in unlink selections
Melanie
2009-12-06
1
-8
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+11
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Change locking to not mix explicit Monitor.* calls with lock()
Melanie
2009-12-06
1
-2
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+12
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Lock updates out while linking and unlinking
Melanie
2009-12-06
1
-121
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+134
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Eliminate multiple updates on link/unlink
Melanie
2009-12-06
1
-0
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+2
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undo previous changes
dahlia
2009-11-13
1
-1
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+1
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expose SceneGraph.GetGroupByPrim(UUID)
dahlia
2009-11-13
1
-1
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+1
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Small performance tweaks to code called by the heartbeat loop
John Hurliman
2009-10-28
1
-5
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+9
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Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
1
-76
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+84
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Merge branch 'master' into vehicles
Melanie
2009-10-22
1
-22
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+10
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* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
1
-3
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+9
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