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My fork of OpenSim for IG and DG, called SledjChisl.
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Region
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Scenes
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SceneGraph.cs
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2015-11-26
Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...
Melanie Thielker
1
-2
/
+4
2015-11-16
dont find parts of groups marked as Deleted
UbitUmarov
1
-1
/
+1
2015-10-22
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
1
-0
/
+6
2015-09-04
In SceneGraph, use the property PhysicsScene instead of the variable _PhysSce...
Diva Canto
1
-3
/
+3
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-58
/
+2
2015-08-31
First commit where physics work as region module.
Diva Canto
1
-1
/
+6
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-1
/
+1
2015-04-21
Moved over metrics from previous OpenSim 0.8.0.3 repository (this new reposit...
Glenn Martin
1
-4
/
+55
2014-10-25
some code reorder/minor changes
UbitUmarov
1
-50
/
+40
2014-09-22
debug show stack trace
UbitUmarov
1
-1
/
+1
2014-09-22
a few more changes on link/unlink
UbitUmarov
1
-10
/
+7
2014-09-22
same in a few more spots
UbitUmarov
1
-3
/
+10
2014-09-22
send to world or backup, after setting finding information
UbitUmarov
1
-4
/
+6
2014-09-22
update scenegraph group find by part information in sog link, so script lin...
UbitUmarov
1
-3
/
+18
2014-09-08
limit number of prims on physical objects. Not all cases covered still
UbitUmarov
1
-1
/
+9
2014-08-29
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-07-21
Minor: changed "existant" to "existent"
Oren Hurvitz
1
-1
/
+1
2014-04-02
Made GetScenePresence() case-insensitive when searching by user name. This ma...
Oren Hurvitz
1
-1
/
+2
2014-04-02
Fix problem where moving an object to another region on the same simulator wa...
Justin Clark-Casey (justincc)
1
-4
/
+15
2013-11-13
Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-08-23
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
1
-28
/
+6
2013-06-06
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
1
-0
/
+11
2013-02-07
Plumb the path from the client to the extra physics params and back
Melanie
1
-2
/
+23
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
1
-28
/
+7
2012-10-24
Allow "show object", "show part", "dump object" and "delete object" to accept...
Justin Clark-Casey (justincc)
1
-0
/
+24
2012-10-14
Fix perms when linking an object. Set root part perms to the perms
Melanie
1
-0
/
+2
2012-08-24
Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-16
Remove AreUpdatesSuspended flag because it does nothing
Melanie
1
-7
/
+0
2012-08-16
Change case of areUpdatesSuspended to upper case as is proper for a property
Melanie
1
-7
/
+7
2012-08-15
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
1
-6
/
+3
2012-07-23
Committing Avination's memleak fix-a-thon, installment #3
Melanie
1
-0
/
+2
2012-07-19
Add TestCreateDuplicateRootScenePresence() regression test.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-07-11
Melanie fix: detach SOGs from backup on linking
UbitUmarov
1
-0
/
+2
2012-07-07
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-07-06
Add assert to attachment regression tests to check that number of objects in ...
Justin Clark-Casey (justincc)
1
-5
/
+13
2012-06-21
fix SceneGraph Add/Remove PhysicalPrim counters
UbitUmarov
1
-2
/
+2
2012-06-08
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
1
-6
/
+0
2012-06-08
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-05-17
Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
1
-5
/
+0
2012-05-08
Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...
Justin Clark-Casey (justincc)
1
-75
/
+89
2012-05-07
Fix moving no-mod objects. Fixes a regression introduced with the undo fix
Melanie
1
-0
/
+27
2012-04-26
Help big boobies to dance (avatar visualParams). May not persist and need mor...
UbitUmarov
1
-1
/
+1
2012-04-19
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
1
-2
/
+12
2012-04-17
minor: Add some method doc. Add warnings since calling SOG link/delink metho...
Justin Clark-Casey (justincc)
1
-0
/
+3
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
1
-1
/
+2
2012-03-31
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-31
Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-03-20
add some more notifications about changes on physical parameters ( still inc...
UbitUmarov
1
-0
/
+4
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