| Commit message (Expand) | Author | Files | Lines |
2012-10-14 | Fix perms when linking an object. Set root part perms to the perms | Melanie | 1 | -0/+2 |
2012-08-16 | Remove AreUpdatesSuspended flag because it does nothing | Melanie | 1 | -7/+0 |
2012-08-16 | Change case of areUpdatesSuspended to upper case as is proper for a property | Melanie | 1 | -7/+7 |
2012-07-23 | Committing Avination's memleak fix-a-thon, installment #3 | Melanie | 1 | -0/+2 |
2012-07-19 | Add TestCreateDuplicateRootScenePresence() regression test. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-07-11 | Melanie fix: detach SOGs from backup on linking | UbitUmarov | 1 | -0/+2 |
2012-07-07 | Remove redundant SetScene() function in Scene.AddSceneObject() | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-07-06 | Add assert to attachment regression tests to check that number of objects in ... | Justin Clark-Casey (justincc) | 1 | -5/+13 |
2012-06-21 | fix SceneGraph Add/Remove PhysicalPrim counters | UbitUmarov | 1 | -2/+2 |
2012-06-08 | Go back to calling IncomingCloseAgent() in the "kick user" command for consis... | Justin Clark-Casey (justincc) | 1 | -6/+0 |
2012-06-08 | Remove duplicate update of user count in Scene.IncomingCloseAgent() | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2012-06-05 | fix the real cause of double velocity | UbitUmarov | 1 | -1/+0 |
2012-05-17 | Check agent limit against root agent count rather than both root and child ag... | Justin Clark-Casey (justincc) | 1 | -5/+0 |
2012-05-08 | Perform SceneGraph.DuplicateObject() under existing m_updateLock already used... | Justin Clark-Casey (justincc) | 1 | -75/+89 |
2012-05-07 | Fix moving no-mod objects. Fixes a regression introduced with the undo fix | Melanie | 1 | -0/+27 |
2012-04-26 | Help big boobies to dance (avatar visualParams). May not persist and need mor... | UbitUmarov | 1 | -1/+1 |
2012-04-19 | changed - VolumeDetect and phantom setting interaction. Script VD(true) forc... | UbitUmarov | 1 | -2/+12 |
2012-04-17 | minor: Add some method doc. Add warnings since calling SOG link/delink metho... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2012-04-03 | Eliminate race condition where many callers would check SOP.PhysicsActor != n... | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2012-03-31 | refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-03-31 | Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-03-20 | add some more notifications about changes on physical parameters ( still inc... | UbitUmarov | 1 | -0/+4 |
2012-03-16 | Replace script-lines-per-second with the script execution time scaled by its ... | Justin Clark-Casey (justincc) | 1 | -30/+1 |
2012-03-15 | added ObjectPhysicsProperties http event message to send viewer that data. F... | UbitUmarov | 1 | -0/+1 |
2012-03-13 | initial suport for ExtraPhysical parts parameters. Reading from llclientView ... | UbitUmarov | 1 | -2/+9 |
2012-03-13 | Refactor, move OjectChangeData into it's own file and rename | Melanie | 1 | -114/+1 |
2012-03-10 | BIG MESS. changed Iclient interface so only one event is used to inform scene... | UbitUmarov | 1 | -0/+152 |
2012-03-09 | Simplify minimap coarse location code by just reference SP.AbsolutePosition | Justin Clark-Casey (justincc) | 1 | -5/+1 |
2012-03-09 | Use SP.ParentPart instead of ParentID in places where it's more efficient (sa... | Justin Clark-Casey (justincc) | 1 | -19/+5 |
2012-02-26 | Move KeyframeMotion from SOG to SOP because we can't persist it any | Melanie | 1 | -0/+11 |
2012-02-18 | Fix a bug where changing shape parameters of a child prim in a linkset would ... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-02-15 | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2012-02-08 | Stop a scene object from attempting to link with itself (which results in an ... | Justin Clark-Casey (justincc) | 1 | -5/+11 |
2012-02-02 | ObjectAddedToScene event should be fired when duplicating objects | Dan Lake | 1 | -16/+0 |
2012-01-31 | Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl... | Justin Clark-Casey (justincc) | 1 | -1/+7 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-30 | lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ... | Justin Clark-Casey (justincc) | 1 | -5/+7 |
2012-01-24 | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate... | Dan Lake | 1 | -6/+0 |
2012-01-24 | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject... | Dan Lake | 1 | -13/+0 |
2012-01-19 | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID | Dan Lake | 1 | -1/+2 |
2011-12-22 | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-12-17 | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 1 | -14/+0 |
2011-11-10 | Fix compile error from an earlier commit | Dan Lake | 1 | -2/+0 |
2011-11-11 | Prevent linking objects while they are deeded. On unlinking deeded objects, | Melanie | 1 | -4/+19 |
2011-11-10 | Prevent linking objects while they are deeded. On unlinking deeded objects, | Melanie | 1 | -4/+17 |
2011-11-05 | Replacing te linking code with the code from Avination. Link sets prims are now | Melanie | 1 | -1/+1 |
2011-11-03 | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 1 | -1/+1 |
2011-11-02 | Fix link order when linking sets to sets | Melanie | 1 | -1/+7 |
2011-11-02 | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 1 | -1/+1 |
2011-10-29 | Remove the SyncRoot locking from Scene which was only being done around the m... | Justin Clark-Casey (justincc) | 1 | -22/+16 |