| Commit message (Expand) | Author | Files | Lines |
2011-04-13 | Add coalesced scene objects class and serializer. This is currently only use... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-04-06 | Fix bug where on duplication, the root part local id was continually used in ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-03-26 | When an object is duplicated, add it to the full/local id SOG indexes as well... | Justin Clark-Casey (justincc) | 1 | -1/+29 |
2011-03-26 | When an object is duplicated, add the dupe to the uuid/local id indexes as we... | Justin Clark-Casey (justincc) | 1 | -1/+29 |
2011-03-26 | Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each pri... | Justin Clark-Casey (justincc) | 1 | -5/+25 |
2011-03-26 | refactor: rename SOG collections in SceneGraph to make it clearer that they a... | Justin Clark-Casey (justincc) | 1 | -30/+30 |
2011-03-22 | Add an initial confidence-building TestAddObject() for prim counts. | Justin Clark-Casey (justincc) | 1 | -6/+7 |
2011-02-24 | Fix bug where avatars in other regions would not always show up on the mini-map | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-01-26 | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 1 | -2/+2 |
2010-12-14 | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u... | Justin Clark-Casey (justincc) | 1 | -7/+2 |
2010-12-10 | fix the minimap sitting avatar location bug | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2010-12-03 | When linking something, immediately persist the linked set. | Melanie | 1 | -0/+1 |
2010-11-16 | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 1 | -5/+12 |
2010-11-16 | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 1 | -5/+12 |
2010-11-04 | Fix child prims returning after being unlinked and deleted where the root is | Melanie | 1 | -0/+5 |
2010-10-27 | Prevent nullrefs in scene object deletion. Mantis #5156 | Melanie | 1 | -1/+4 |
2010-10-03 | I really have to say it again and again: e.Message is NOT enough data for | Melanie | 1 | -2/+1 |
2010-09-30 | Enforce region agent limit as set in estate tools | Melanie | 1 | -0/+5 |
2010-09-27 | Prevent setting arbitrary groups on your objects. | Melanie | 1 | -0/+3 |
2010-09-27 | Prevent setting arbitrary groups on your objects. | Melanie | 1 | -0/+3 |
2010-09-16 | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA... | John Hurliman | 1 | -33/+20 |
2010-09-13 | Remove SceneGraph.DetachObject() which was accidentally left around after bei... | Justin Clark-Casey (justincc) | 1 | -10/+0 |
2010-09-12 | Formatting cleanup. | Jeff Ames | 1 | -3/+3 |
2010-09-10 | Second pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 1 | -34/+32 |
2010-09-10 | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 1 | -136/+127 |
2010-09-07 | Fix some issues with unlinking | Melanie Thielker | 1 | -56/+53 |
2010-09-07 | Make sure unlinked child prims get persisted | Melanie | 1 | -0/+5 |
2010-09-06 | Don't turn off the sale settings on child prims when linking, and on copy | Melanie Thielker | 1 | -8/+0 |
2010-08-31 | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 1 | -1/+1 |
2010-08-31 | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 1 | -1/+1 |
2010-08-28 | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 1 | -25/+26 |
2010-08-26 | refactor: break out attachment position change code in Scene.UpdatePrimPositi... | Justin Clark-Casey (justincc) | 1 | -24/+13 |
2010-08-26 | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race conditi... | Justin Clark-Casey (justincc) | 1 | -45/+66 |
2010-08-26 | Fix a horrible bug in SG, where iteration of scene objects is carried | Melanie Thielker | 1 | -2/+4 |
2010-08-25 | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 1 | -17/+29 |
2010-08-25 | Change object cleanup again. Make scene object directories more robust and | Melanie Thielker | 1 | -17/+29 |
2010-08-24 | Split out actual scene object insertion code from Scene.Inventory.RezObject a... | Justin Clark-Casey (justincc) | 1 | -0/+36 |
2010-08-08 | Fix minimap issues. This addresses mantis #228. | meta7 | 1 | -21/+2 |
2010-08-07 | Add new SceneGraphTests class. Add simple TestDuplicateObject() | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2010-08-07 | minor: a few miscellaneous comments | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2010-07-30 | remove unused BasicQuadTreeNode | Justin Clark-Casey (justincc) | 1 | -5/+0 |
2010-07-21 | Allow megaregions to be used in M7, should we so decide | Melanie Thielker | 1 | -22/+25 |
2010-06-28 | Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never | Melanie Thielker | 1 | -1/+1 |
2010-06-28 | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and | Melanie Thielker | 1 | -1/+1 |
2010-06-28 | Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never | Melanie Thielker | 1 | -1/+1 |
2010-06-28 | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and | Melanie Thielker | 1 | -1/+1 |
2010-06-27 | Make drag copy and copy-on-ray handle friends list perms properly | Melanie Thielker | 1 | -0/+22 |
2010-06-27 | Make drag copy and copy-on-ray handle friends list perms properly | Melanie Thielker | 1 | -0/+22 |
2010-06-25 | Add new event: OnChangedBackup | Tom Grimshaw | 1 | -0/+11 |