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My fork of OpenSim for IG and DG, called SledjChisl.
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Region
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Scenes
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SceneGraph.cs
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Author
Files
Lines
2017-05-04
do the same in the cases we are just moving parts around and not changing th...
UbitUmarov
1
-1
/
+1
2017-05-04
move deep effective permissions aggregation to first time use and not on cha...
UbitUmarov
1
-1
/
+1
2017-04-16
fix active objects count down, a path at least
UbitUmarov
1
-2
/
+7
2017-04-04
add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the strin...
UbitUmarov
1
-0
/
+2
2017-01-26
remove unused and wrong methods
UbitUmarov
1
-1
/
+1
2017-01-20
change CanObjectEntry() to use a SOG
UbitUmarov
1
-1
/
+1
2017-01-19
change CanDuplicateObject
UbitUmarov
1
-2
/
+1
2017-01-19
actually make use of it as viewers requested
UbitUmarov
1
-6
/
+1
2017-01-19
fix the meaning of objectDuplicate[OnRay]() flags parameter but still not usi...
UbitUmarov
1
-1
/
+1
2017-01-19
add CanEdit check for SOGs, iclients and SPs that need to be in scene and use it
UbitUmarov
1
-10
/
+10
2017-01-19
object CanMove is for in scene SOGs Icleints and SPs and permitions module is...
UbitUmarov
1
-45
/
+16
2017-01-17
add more calls to effective permissions aggregation, some paths may still be ...
UbitUmarov
1
-1
/
+1
2017-01-17
start adding calls to effective permissions aggregation on changes; rearrange...
UbitUmarov
1
-16
/
+11
2017-01-16
replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() s...
UbitUmarov
1
-2
/
+1
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-29
/
+29
2016-12-04
The new Constant: integer OBJECT_REZZER_KEY = 32;
Mandarinka Tasty
1
-0
/
+1
2016-11-09
stop warning about integer division cast to float
UbitUmarov
1
-2
/
+2
2016-11-02
only add a prim to physics in PhysicsShapeType if changing from type none. wh...
UbitUmarov
1
-1
/
+1
2016-09-24
fix linknumbers when unlink the root prim
UbitUmarov
1
-67
/
+49
2016-09-24
remove a redundant and potencially dangerous child.AbsolutePosition = child.A...
UbitUmarov
1
-1
/
+2
2016-09-16
change spinobject math, and a few minor things
UbitUmarov
1
-26
/
+0
2016-09-16
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han...
UbitUmarov
1
-40
/
+0
2016-08-21
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s...
UbitUmarov
1
-2
/
+2
2016-07-28
remove more code related to Mega regions
UbitUmarov
1
-37
/
+34
2016-07-13
add missing prim count for stats
UbitUmarov
1
-0
/
+8
2016-07-03
scale down position X and Y acording to region size on sending coarse Updates...
UbitUmarov
1
-2
/
+17
2016-05-16
Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory
Diva Canto
1
-0
/
+1
2015-11-26
Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...
Melanie Thielker
1
-2
/
+4
2015-11-16
dont find parts of groups marked as Deleted
UbitUmarov
1
-1
/
+1
2015-10-22
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
1
-0
/
+6
2015-09-04
In SceneGraph, use the property PhysicsScene instead of the variable _PhysSce...
Diva Canto
1
-3
/
+3
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-58
/
+2
2015-08-31
First commit where physics work as region module.
Diva Canto
1
-1
/
+6
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-1
/
+1
2015-04-21
Moved over metrics from previous OpenSim 0.8.0.3 repository (this new reposit...
Glenn Martin
1
-4
/
+55
2014-10-25
some code reorder/minor changes
UbitUmarov
1
-50
/
+40
2014-09-22
debug show stack trace
UbitUmarov
1
-1
/
+1
2014-09-22
a few more changes on link/unlink
UbitUmarov
1
-10
/
+7
2014-09-22
same in a few more spots
UbitUmarov
1
-3
/
+10
2014-09-22
send to world or backup, after setting finding information
UbitUmarov
1
-4
/
+6
2014-09-22
update scenegraph group find by part information in sog link, so script lin...
UbitUmarov
1
-3
/
+18
2014-09-08
limit number of prims on physical objects. Not all cases covered still
UbitUmarov
1
-1
/
+9
2014-08-29
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-07-21
Minor: changed "existant" to "existent"
Oren Hurvitz
1
-1
/
+1
2014-04-02
Made GetScenePresence() case-insensitive when searching by user name. This ma...
Oren Hurvitz
1
-1
/
+2
2014-04-02
Fix problem where moving an object to another region on the same simulator wa...
Justin Clark-Casey (justincc)
1
-4
/
+15
2013-11-13
Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-08-23
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
1
-28
/
+6
2013-06-06
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
1
-0
/
+11
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