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path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs (follow)
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* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-1/+1
* * Implements automatic loopback handling for standalone regions. Adam Frisby2009-05-231-7/+22
* * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulat...Adam Frisby2009-05-231-0/+17
* - moving banned check and public/private check toDr Scofield2009-05-051-3/+8
* * minor: remove compiler warningJustin Clarke Casey2009-03-171-1/+1
* * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (whi...Justin Clarke Casey2009-03-051-1/+1
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-7/+7
* THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versi...diva2009-02-201-16/+0
* Stops animations on Teleports, to conform with what the viewer does.diva2009-02-181-0/+3
* Fixes height on Basic Physics in local teleports. Plus some small refactoring.diva2009-02-181-1/+2
* Adds support for preserving animations on region crossings and TPs. diva2009-02-181-2/+5
* Moved RegionUp to REST/LocalComms. The original functionality has been entire...diva2009-02-141-4/+6
* And finally... region crossings entirely over RESTComms/LocalComms. No more r...diva2009-02-131-54/+66
* Add copyright headers. Minor formatting cleanup. Fix some compiler warnings...Jeff Ames2009-02-131-4/+0
* Makes region crossings asynchronous. Moved the bulk of the original code out ...diva2009-02-121-0/+170
* * Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRoot...diva2009-02-081-2/+2
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+1095