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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* | | Merge branch 'master' into careminsterMelanie2012-03-231-55/+69
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| * | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...Justin Clark-Casey (justincc)2012-03-231-17/+20
| * | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...Justin Clark-Casey (justincc)2012-03-231-24/+25
| * | Fix build breakJustin Clark-Casey (justincc)2012-03-231-1/+1
| * | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769eJustin Clark-Casey (justincc)2012-03-231-2/+2
| * | Comment out unused scene loop restart code.Justin Clark-Casey (justincc)2012-03-231-19/+22
| * | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...Justin Clark-Casey (justincc)2012-03-231-2/+2
| * | Add commented out section on collisions switch in Scene.SetSceneCoreDebug().Justin Clark-Casey (justincc)2012-03-231-0/+6
* | | Merge branch 'master' into careminsterMelanie2012-03-221-32/+65
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| * | If "debug scene updates true" then print out to log when a garbage collection...Justin Clark-Casey (justincc)2012-03-211-0/+3
| * | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...Justin Clark-Casey (justincc)2012-03-211-10/+32
| * | Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)2012-03-211-1/+4
| * | Replace "scene debug true false true" console command with "scene debug scrip...Justin Clark-Casey (justincc)2012-03-211-25/+30
* | | Move the health monitoring stuff where it will do some goodMelanie2012-03-211-3/+3
* | | Merge branch 'master' into careminsterMelanie2012-03-201-7/+14
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| * | Add ability to log warn if a frame takes longer than twice the expected time....Justin Clark-Casey (justincc)2012-03-211-7/+14
* | | Merge branch 'master' into careminsterMelanie2012-03-201-169/+184
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| * | remove unnecessary tmpFrameMS, use maintc instead for frame time calculationJustin Clark-Casey (justincc)2012-03-201-3/+2
| * | Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-201-158/+179
* | | Merge branch 'master' into careminsterMelanie2012-03-201-7/+0
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| * | Remove some pointless catching/throwing in the scene loop.Justin Clark-Casey (justincc)2012-03-201-7/+0
* | | Merge branch 'master' into careminsterMelanie2012-03-181-7/+12
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| * | Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ...Diva Canto2012-03-171-2/+0
| * | Region access control! Region operators can now specify things like DisallowF...Diva Canto2012-03-171-2/+2
| * | Terrain: added [Terrain] section with an option to load an initial flat terra...Diva Canto2012-03-161-2/+9
* | | Merge branch 'master' into careminsterMelanie2012-03-151-10/+1
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| * | Fix a problem where multiple near simultaneous calls to llDie() from multiple...Justin Clark-Casey (justincc)2012-03-151-10/+1
* | | BIG MESS. changed Iclient interface so only one event is used to inform scene...UbitUmarov2012-03-101-0/+4
* | | Merge branch 'master' into careminsterMelanie2012-03-081-1/+1
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| * | Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)2012-03-081-1/+1
| * | Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-081-1/+1
* | | Fix merge issueMelanie2012-03-071-76/+79
* | | Merge branch 'master' into careminsterMelanie2012-03-071-24/+23
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| * | Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)2012-03-071-28/+21
| * | Explictly close down the StatsReporter so that we can shutdown its timerJustin Clark-Casey (justincc)2012-03-061-0/+2
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-061-3/+10
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| * | | A stab at making llEjectFromLand work in all casesMelanie2012-03-051-3/+10
* | | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-041-0/+2
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| * | | Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie2012-02-261-2/+2
| * | | Serialize Keyframe motion for region crossingsMelanie2012-02-261-0/+2
* | | | Merge branch 'master' into careminsterMelanie2012-03-031-7/+2
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| * | | Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)2012-03-021-3/+1
| * | | Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)2012-03-021-4/+1
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* | | Merge branch 'master' into careminsterMelanie2012-02-241-20/+10
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| * Get rid of some of the identical exception catching in Scene.Update().Justin Clark-Casey (justincc)2012-02-241-17/+1
| * Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-241-3/+9
| * Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)2012-02-231-5/+12
* | Partially apply the core banlines fixMelanie2012-02-231-1/+1
* | Merge branch 'master' into careminsterMelanie2012-02-231-9/+6
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-231-8/+2
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