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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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Scene.cs
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-55
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+69
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Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
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+20
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Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
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+25
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Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
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+1
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Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
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+22
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Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-03-22
1
-32
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+65
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If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
1
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+3
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Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
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+32
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Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
1
-1
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+4
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Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
1
-25
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+30
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Move the health monitoring stuff where it will do some good
Melanie
2012-03-21
1
-3
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+3
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Merge branch 'master' into careminster
Melanie
2012-03-20
1
-7
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+14
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Add ability to log warn if a frame takes longer than twice the expected time....
Justin Clark-Casey (justincc)
2012-03-21
1
-7
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+14
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Merge branch 'master' into careminster
Melanie
2012-03-20
1
-169
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+184
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remove unnecessary tmpFrameMS, use maintc instead for frame time calculation
Justin Clark-Casey (justincc)
2012-03-20
1
-3
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+2
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Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
1
-158
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+179
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Merge branch 'master' into careminster
Melanie
2012-03-20
1
-7
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+0
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Remove some pointless catching/throwing in the scene loop.
Justin Clark-Casey (justincc)
2012-03-20
1
-7
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+0
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Merge branch 'master' into careminster
Melanie
2012-03-18
1
-7
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+12
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Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ...
Diva Canto
2012-03-17
1
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+0
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Region access control! Region operators can now specify things like DisallowF...
Diva Canto
2012-03-17
1
-2
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+2
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Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
-2
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+9
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Merge branch 'master' into careminster
Melanie
2012-03-15
1
-10
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+1
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Fix a problem where multiple near simultaneous calls to llDie() from multiple...
Justin Clark-Casey (justincc)
2012-03-15
1
-10
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+1
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BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
1
-0
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+4
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Merge branch 'master' into careminster
Melanie
2012-03-08
1
-1
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+1
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Display help commander topics in capitalized form - the commands themselves a...
Justin Clark-Casey (justincc)
2012-03-08
1
-1
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+1
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Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2012-03-08
1
-1
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+1
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Fix merge issue
Melanie
2012-03-07
1
-76
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+79
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Merge branch 'master' into careminster
Melanie
2012-03-07
1
-24
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+23
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Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
2012-03-07
1
-28
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+21
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Explictly close down the StatsReporter so that we can shutdown its timer
Justin Clark-Casey (justincc)
2012-03-06
1
-0
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+2
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-06
1
-3
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+10
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A stab at making llEjectFromLand work in all cases
Melanie
2012-03-05
1
-3
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+10
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-04
1
-0
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+2
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Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
1
-2
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+2
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Serialize Keyframe motion for region crossings
Melanie
2012-02-26
1
-0
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+2
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Merge branch 'master' into careminster
Melanie
2012-03-03
1
-7
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+2
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Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...
Justin Clark-Casey (justincc)
2012-03-02
1
-3
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+1
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Allow a script to receive events if its root prim is in an area where it's al...
Justin Clark-Casey (justincc)
2012-03-02
1
-4
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+1
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Merge branch 'master' into careminster
Melanie
2012-02-24
1
-20
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+10
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Get rid of some of the identical exception catching in Scene.Update().
Justin Clark-Casey (justincc)
2012-02-24
1
-17
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+1
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Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
1
-3
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+9
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Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
2012-02-23
1
-5
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+12
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Partially apply the core banlines fix
Melanie
2012-02-23
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-02-23
1
-9
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+6
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-23
1
-8
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+2
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