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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* fix odd drawdistance control initializationUbitUmarov2015-09-061-12/+6
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* use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵UbitUmarov2015-09-041-53/+70
| | | | rearrange on stat code ( MOSES special ones still out )
* seems to compile ( tests comented out)UbitUmarov2015-09-021-481/+65
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* bad merge?UbitUmarov2015-09-011-79/+809
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| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-311-2/+2
| | | | | | | | position. Also reset camera to position on makeroot
| * fix NeighborRegions codeUbitUmarov2015-08-291-49/+16
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| * take taints check terrain out of Onframe event and add a new event for it. ↵UbitUmarov2015-08-271-6/+23
| | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
| * remove a 256m checkUbitUmarov2015-08-211-4/+13
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| * add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-191-2/+4
| | | | | | | | exactly as core)
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-291-5/+28
| | | | | | | | Util.cs routines to convert region coords to and from world coords or handles.
| * varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-271-2/+2
| | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-301/+24
| | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
| * allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-061-3/+12
| | | | | | | | | | | | value default to 256, so should have no effect. Next steps needed: reduce client udp Throttles with distance, update childreen connections with significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now.
| * refuse crossings if logins disabledUbitUmarov2014-10-211-0/+7
| | | | | | | | Please enter the commit message for your changes. Lines starting
| * try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-1/+7
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| * change child agents creation/notification. As before this assumes thatUbitUmarov2014-10-181-3/+3
| | | | | | | | sending regions close out of view connections.
| * coment out stack trace at newUserConnection, add log msh at createAgentUbitUmarov2014-09-241-1/+1
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| * add stack trace debug messageUbitUmarov2014-09-241-0/+2
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| * same thing on another lock(acd)UbitUmarov2014-09-241-1/+5
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| * replace a lock on a unkown origin object with a lock on a well definedUbitUmarov2014-09-241-1/+4
| | | | | | | | one.
| * If an agent is logging in, rather than teleporting, make sure all knownMelanie Thielker2014-09-231-0/+6
| | | | | | | | circuits for that agent are closed.
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-09-221-0/+5
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| | * update scenegraph group find by part information in sog link, so script ↵UbitUmarov2014-09-221-0/+5
| | | | | | | | | | | | link functions do update that also.
| * | When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker2014-09-221-0/+2
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| * When CloseAgnt is called with an agent id that doesn't have a presence, ↵Melanie Thielker2014-09-131-0/+12
| | | | | | | | check for stray clients and clean them up instead of failing.
| * Fix a nullref that can hit Vivox voiceMelanie Thielker2014-09-101-2/+8
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| * set default LinksetPhysPrims to 0 so max number of prims for physicalUbitUmarov2014-09-091-1/+1
| | | | | | | | object is disabled
| * limit number of prims on physical objects. Not all cases covered stillUbitUmarov2014-09-081-0/+9
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| * some cleanup ( well or not )UbitUmarov2014-08-221-3/+8
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| * moved hacks to scene presence completemovement, possible only neededUbitUmarov2014-08-181-10/+0
| | | | | | | | there?
| * missing file for previus commitUbitUmarov2014-08-181-0/+10
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| * Revert "start sending terrain in scenePresence after well defined avatar. Minor"UbitUmarov2014-08-041-2/+2
| | | | | | | | This reverts commit 05a2feba5d780c57c252891a20071800fd9f2e3e.
| * start sending terrain in scenePresence after well defined avatar. MinorUbitUmarov2014-08-041-2/+2
| | | | | | | | change on significante AgentUpdate check.
| * replace debug msgs by othersUbitUmarov2014-08-031-5/+5
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| * several debug msgs, need to be removed asapUbitUmarov2014-08-031-0/+7
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| * dont standup avatar on crossingUbitUmarov2014-07-261-2/+2
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| * Merge branch 'master' into careminsterMelanie2014-01-281-27/+35
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| * \ Intermediate commit. Sill errors.Melanie2014-01-051-0/+5
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-10-041-48/+45
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ Merge branch 'avination-current' into careminsterMelanie2013-09-161-2/+4
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
| | * | | | Fix the root cause of keyframe motion region crossing offset - UpdateSceneObjectMelanie2013-08-251-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | was being called twice on each crossing.
| * | | | | Merge branch 'master' into careminsterMelanie2013-09-071-10/+72
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-09-011-3/+20
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Region/RestartModule.cs OpenSim/Region/Framework/Scenes/SceneGraph.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-171-11/+20
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-141-0/+12
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| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-111-130/+232
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-071-26/+33
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-291-50/+37
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-251-49/+65
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs bin/OpenSimDefaults.ini
| * \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-181-36/+48
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs