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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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Scene.cs
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Merge branch 'master' into bigmerge
Melanie
2011-10-27
1
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Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
1
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Merge branch 'master' into bigmerge
Melanie
2011-10-26
1
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Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge
Melanie
2011-10-25
1
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+3
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Add new EventQueueTests with basic test to check that adding a client registe...
Justin Clark-Casey (justincc)
2011-10-24
1
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+3
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Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmerge
Melanie
2011-10-25
1
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+8
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Get OdeScene to use passed in time step rather than hard-coded 0.089
Justin Clark-Casey (justincc)
2011-10-20
1
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+8
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Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmerge
Melanie
2011-10-25
1
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+4
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Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma...
Justin Clark-Casey (justincc)
2011-10-20
1
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Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
Melanie
2011-10-25
1
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+40
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Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
1
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+40
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Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
1
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+3
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Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
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Merge commit 'b9930a6305e9c8bb9197fc9dc49219f4fb7ff32c' into bigmerge
Melanie
2011-10-25
1
-4
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+4
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improve method doc on Scene.OtherRegionUp()
Justin Clark-Casey (justincc)
2011-10-15
1
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+4
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Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmerge
Melanie
2011-10-25
1
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+2
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move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...
Justin Clark-Casey (justincc)
2011-10-15
1
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+2
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Merge
Melanie
2011-10-25
1
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+0
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Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
Melanie
2011-10-25
1
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+10
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fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
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+9
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Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
Melanie
2011-10-25
1
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+1
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factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
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+1
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Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge
Melanie
2011-10-25
1
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+33
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Expose minimum frame time and update periods for experimentation.
Justin Clark-Casey (justincc)
2011-10-13
1
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+33
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Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmerge
Melanie
2011-10-25
1
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+4
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refactor: Put the frame update period when temporary objects are cleaned up i...
Justin Clark-Casey (justincc)
2011-10-13
1
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+4
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Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmerge
Melanie
2011-10-25
1
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+1
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refactor: chain the two scene constructors together to eliminate more copypasta
Justin Clark-Casey (justincc)
2011-10-13
1
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+1
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Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmerge
Melanie
2011-10-25
1
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+4
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Tie reported FPS correction factor into the minimum frame time rather than se...
Justin Clark-Casey (justincc)
2011-10-13
1
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+4
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Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge
Melanie
2011-10-25
1
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+0
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-10-12
1
-36
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+0
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Fake an AgentCircuitData if none is available rather than crashing out
Melanie
2011-10-24
1
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+24
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Merge commit '2b290793ab7153c956db5637dd27dfbbd0a1cf98' into bigmerge
Melanie
2011-10-12
1
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+0
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refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2011-10-10
1
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+0
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Merge commit '4b46b7a5adb1c7449725ed1cf1fa5d7122af10bb' into bigmerge
Melanie
2011-10-12
1
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+2
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Fixed line endings from previous commit
Dan Lake
2011-10-06
1
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+2
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Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmerge
Melanie
2011-10-12
1
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+6
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Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
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+6
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Merge commit 'ca83f99332316fda1c412a5bf2889f9cf5cf3577' into bigmerge
Melanie
2011-10-12
1
-1
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+12
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Instead of adding stat agentMS in all kinds of places, calculate it instead i...
Justin Clark-Casey (justincc)
2011-10-06
1
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+12
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Merge commit '7d033187d8fd49d9a38531061c38783e81d69f5b' into bigmerge
Melanie
2011-10-12
1
-8
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+18
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Make reported sim fps more accurate, in line with frame time ms
Justin Clark-Casey (justincc)
2011-10-05
1
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+18
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-10-03
1
-45
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+42
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Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmerge
Melanie
2011-10-11
1
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+1
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Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
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+1
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Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmerge
Melanie
2011-10-11
1
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+44
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Remove vestigal RegionStatus.SlaveScene.
Justin Clark-Casey (justincc)
2011-10-03
1
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+42
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Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge
Melanie
2011-10-11
1
-3
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+3
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Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-3
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+3
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