| Commit message (Expand) | Author | Age | Files | Lines |
* | fix object rez on terrain, i broke adding physics assistance | UbitUmarov | 2015-09-26 | 1 | -11/+19 |
* | fix object crossings to other scene on same instance | UbitUmarov | 2015-09-26 | 1 | -0/+2 |
* | don't mess ray direction.. | UbitUmarov | 2015-09-24 | 1 | -74/+78 |
* | add physics assistance on placement of a new object. This may help on mantis... | UbitUmarov | 2015-09-24 | 1 | -61/+101 |
* | add missing sit check | UbitUmarov | 2015-09-21 | 1 | -1/+2 |
* | Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. | Kevin Cozens | 2015-09-21 | 1 | -5/+3 |
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, but... | UbitUmarov | 2015-09-14 | 1 | -1/+4 |
* | a mess with Modules and Module | UbitUmarov | 2015-09-08 | 1 | -43/+3 |
* | fix some compile | UbitUmarov | 2015-09-08 | 1 | -1/+1 |
* | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 1 | -11/+12 |
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| * | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 1 | -11/+12 |
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| | * | Clean up viewer-based access control specifications. | Diva Canto | 2015-09-06 | 1 | -3/+7 |
| | * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op... | Diva Canto | 2015-09-04 | 1 | -1/+0 |
| | * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 1 | -4/+3 |
| | * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 1 | -1/+1 |
| | * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 1 | -1/+1 |
| | * | Moved instantiation of SceneCommunicationService object to inside the scene c... | Diva Canto | 2015-08-30 | 1 | -2/+1 |
* | | | add script events per sec stat, using the time report code, but ignoring the... | UbitUmarov | 2015-09-08 | 1 | -0/+1 |
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* | | fix odd drawdistance control initialization | UbitUmarov | 2015-09-06 | 1 | -12/+6 |
* | | use GetTimeStampMS to increase heartbeat and stats timing resolution. some re... | UbitUmarov | 2015-09-04 | 1 | -53/+70 |
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 1 | -481/+65 |
* | | bad merge? | UbitUmarov | 2015-09-01 | 1 | -79/+809 |
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| * | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2015-08-31 | 1 | -2/+2 |
| * | fix NeighborRegions code | UbitUmarov | 2015-08-29 | 1 | -49/+16 |
| * | take taints check terrain out of Onframe event and add a new event for it. S... | UbitUmarov | 2015-08-27 | 1 | -6/+23 |
| * | remove a 256m check | UbitUmarov | 2015-08-21 | 1 | -4/+13 |
| * | add missing regionExtent setup and Scene physicsscene configuration ( not | UbitUmarov | 2015-08-19 | 1 | -2/+4 |
| * | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 1 | -5/+28 |
| * | varregion: refactor use of 'double heightmap[,]' into references to new class... | Robert Adams | 2015-03-27 | 1 | -2/+2 |
| * | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 2015-03-22 | 1 | -301/+24 |
| * | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 1 | -3/+12 |
| * | refuse crossings if logins disabled | UbitUmarov | 2014-10-21 | 1 | -0/+7 |
| * | try to fix propagation of seeds to all relevante regions | UbitUmarov | 2014-10-19 | 1 | -1/+7 |
| * | change child agents creation/notification. As before this assumes that | UbitUmarov | 2014-10-18 | 1 | -3/+3 |
| * | coment out stack trace at newUserConnection, add log msh at createAgent | UbitUmarov | 2014-09-24 | 1 | -1/+1 |
| * | add stack trace debug message | UbitUmarov | 2014-09-24 | 1 | -0/+2 |
| * | same thing on another lock(acd) | UbitUmarov | 2014-09-24 | 1 | -1/+5 |
| * | replace a lock on a unkown origin object with a lock on a well defined | UbitUmarov | 2014-09-24 | 1 | -1/+4 |
| * | If an agent is logging in, rather than teleporting, make sure all known | Melanie Thielker | 2014-09-23 | 1 | -0/+6 |
| * | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-09-22 | 1 | -0/+5 |
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| | * | update scenegraph group find by part information in sog link, so script lin... | UbitUmarov | 2014-09-22 | 1 | -0/+5 |
| * | | When a ghosted avatar is removed, also remove any remaining CAPS | Melanie Thielker | 2014-09-22 | 1 | -0/+2 |
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| * | When CloseAgnt is called with an agent id that doesn't have a presence, check... | Melanie Thielker | 2014-09-13 | 1 | -0/+12 |
| * | Fix a nullref that can hit Vivox voice | Melanie Thielker | 2014-09-10 | 1 | -2/+8 |
| * | set default LinksetPhysPrims to 0 so max number of prims for physical | UbitUmarov | 2014-09-09 | 1 | -1/+1 |
| * | limit number of prims on physical objects. Not all cases covered still | UbitUmarov | 2014-09-08 | 1 | -0/+9 |
| * | some cleanup ( well or not ) | UbitUmarov | 2014-08-22 | 1 | -3/+8 |
| * | moved hacks to scene presence completemovement, possible only needed | UbitUmarov | 2014-08-18 | 1 | -10/+0 |
| * | missing file for previus commit | UbitUmarov | 2014-08-18 | 1 | -0/+10 |
| * | Revert "start sending terrain in scenePresence after well defined avatar. Minor" | UbitUmarov | 2014-08-04 | 1 | -2/+2 |