| Commit message (Expand) | Author | Age | Files | Lines |
* | refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consis... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -2/+2 |
* | Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -4/+8 |
* | When a mesh object is added to a scene, delay adding the physics actor until ... | Justin Clark-Casey (justincc) | 2011-07-12 | 1 | -2/+3 |
* | When a sculpt/mesh texture is received by a part on a callback request, don't... | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -0/+1 |
* | fix build break I just introduced | Justin Clark-Casey (justincc) | 2011-07-01 | 1 | -2/+1 |
* | Add an async inventory details sender to respond to FetchInventory packets. | Justin Clark-Casey (justincc) | 2011-07-01 | 1 | -2/+3 |
* | Hack around with the NPC module to get osNpcCreate() partially working again. | Justin Clark-Casey (justincc) | 2011-06-29 | 1 | -1/+3 |
* | Fixed "Unknown User" listed as creator/owner on prims created with the Build ... | Diva Canto | 2011-06-08 | 1 | -0/+4 |
* | Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so t... | Diva Canto | 2011-06-08 | 1 | -0/+1 |
* | This makes the display names work better for foreigners | Diva Canto | 2011-06-07 | 1 | -0/+26 |
* | HG Landmarks now working. | Diva Canto | 2011-06-03 | 1 | -22/+1 |
* | Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ... | Diva Canto | 2011-06-03 | 1 | -2/+2 |
* | Adding an event to signal that logins are enabled | BlueWall | 2011-05-28 | 1 | -0/+3 |
* | Add option to disable logins | BlueWall | 2011-05-28 | 1 | -1/+17 |
* | Allow disabling the legacy backup mechanism to avoid the object clone if | Melanie | 2011-05-24 | 1 | -0/+9 |
* | Add an event for an orderly region shutdown that fires once per region before | Melanie | 2011-05-24 | 1 | -0/+2 |
* | refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin... | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -3/+3 |
* | implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS... | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -2/+13 |
* | implement Scene.GetSceneObjectGroup(UUID fullID) using existing index | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -0/+10 |
* | add test for rezzing an object from a prim item | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -1/+2 |
* | correct small mistake in "delete object name <name>" usage summary | Justin Clark-Casey (justincc) | 2011-05-18 | 1 | -1/+1 |
* | Add commands to delete objects by name, UUID, creator or owner | Melanie | 2011-05-09 | 1 | -0/+67 |
* | Bug fix: iars under Library weren't being loaded. | Diva Canto | 2011-05-06 | 1 | -0/+2 |
* | Broke down Caps.cs into a generic Caps object that simply registers/unregiste... | Diva Canto | 2011-05-01 | 1 | -4/+4 |
* | When coming in from a legacy region without fatpacks, start scripts the | Melanie | 2011-04-30 | 1 | -0/+16 |
* | Delaying starting the scripts on TPs and crossings until the agent is root. | Diva Canto | 2011-04-29 | 1 | -14/+8 |
* | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t... | Diva Canto | 2011-04-28 | 1 | -1/+3 |
* | Implement agent limits | Melanie | 2011-04-21 | 1 | -0/+20 |
* | Adjust the quanterions used in the rez coalsced object tests to get sensible ... | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -0/+4 |
* | Add coalesced scene objects class and serializer. This is currently only use... | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -1/+14 |
* | Change some text to make the autoreturn mechanism more obvious, and align wit... | Justin Clark-Casey (justincc) | 2011-04-05 | 1 | -1/+4 |
* | remove now unused individual LandData prim counts. | Justin Clark-Casey (justincc) | 2011-04-05 | 1 | -14/+0 |
* | Implement taking of coalesced objects. | Melanie | 2011-04-03 | 1 | -0/+9 |
* | Remove unused Datastore parameter from RegionInfo (legacy from early 2008) | Justin Clark-Casey (justincc) | 2011-03-31 | 1 | -1/+0 |
* | Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list... | Justin Clark-Casey (justincc) | 2011-03-23 | 1 | -3/+15 |
* | On initial setup, include estate and regions names in questions to make it cl... | Justin Clark-Casey (justincc) | 2011-03-21 | 1 | -1/+1 |
* | change some log messages from info to debug | Justin Clark-Casey (justincc) | 2011-02-25 | 1 | -1/+1 |
* | Parameterizes the view distance used to compute and manage | Mic Bowman | 2011-02-22 | 1 | -0/+9 |
* | Put some CapabilitiesModule null checks in Scene | Justin Clark-Casey (justincc) | 2011-02-18 | 1 | -4/+11 |
* | Add very basic test which invokes the scene update loop once and checks the f... | Justin Clark-Casey (justincc) | 2011-02-18 | 1 | -154/+153 |
* | Add support for new naming syntax of linked regions to osTeleportAgent and os... | Marck | 2011-02-17 | 1 | -3/+3 |
* | Change the QUERYACCESS method to eliminate spurious access denied messages | Melanie | 2011-02-16 | 1 | -1/+2 |
* | Added emergency monitoring of UDP Outgoing packets thread. Just type "emergen... | Diva Canto | 2011-02-08 | 1 | -0/+2 |
* | Fix up QueryAccess to also check parcels | Melanie | 2011-01-28 | 1 | -1/+1 |
* | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2011-01-28 | 1 | -2/+4 |
* | Make it work | Melanie | 2011-01-27 | 1 | -4/+6 |
* | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2011-01-27 | 1 | -0/+4 |
* | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 2011-01-26 | 1 | -67/+10 |
* | HG bug fix. Must wait for client's UDP contact before getting scene presence. | Diva Canto | 2011-01-06 | 1 | -4/+11 |
* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we... | Diva Canto | 2010-12-29 | 1 | -2/+2 |