| Commit message (Expand) | Author | Age | Files | Lines |
* | Store FromItemID for attachments once on SOG instead of on every SOP and only... | Justin Clark-Casey (justincc) | 2012-04-07 | 1 | -1/+1 |
* | remove possible PhysActor unexpectedly null race conditions when changing pri... | Justin Clark-Casey (justincc) | 2012-04-03 | 1 | -6/+0 |
* | Eliminate race condition where many callers would check SOP.PhysicsActor != n... | Justin Clark-Casey (justincc) | 2012-04-03 | 1 | -4/+0 |
* | refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the... | Justin Clark-Casey (justincc) | 2012-03-31 | 1 | -2/+2 |
* | minor: small message adjustment and unnecessary code elimination when notifyi... | Justin Clark-Casey (justincc) | 2012-03-31 | 1 | -1/+1 |
* | fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932 | PixelTomsen | 2012-03-31 | 1 | -1/+7 |
* | Add back parts of reverted changes that were not concerned with child agent c... | Justin Clark-Casey (justincc) | 2012-03-29 | 1 | -0/+4 |
* | Revert "Simplify friends caching by only doing this for root agents - no func... | Justin Clark-Casey (justincc) | 2012-03-29 | 1 | -1/+0 |
* | Revert "Add comment about setting client.SceneAgent in AddNewClient()" | Justin Clark-Casey (justincc) | 2012-03-29 | 1 | -3/+0 |
* | Add comment about setting client.SceneAgent in AddNewClient() | Justin Clark-Casey (justincc) | 2012-03-29 | 1 | -0/+3 |
* | Simplify friends caching by only doing this for root agents - no functions re... | Justin Clark-Casey (justincc) | 2012-03-28 | 1 | -0/+1 |
* | More on switching the root folder from under the viewer. More experiments. | Diva Canto | 2012-03-27 | 1 | -15/+0 |
* | HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde... | Diva Canto | 2012-03-27 | 1 | -4/+11 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-03-27 | 1 | -285/+425 |
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| * | HG: beginning of a more restrictive inventory access procedure (optional). Ex... | Diva Canto | 2012-03-27 | 1 | -0/+8 |
| * | Comment out log message about sending periodic appearance updates. | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
| * | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -0/+17 |
| * | Add a scene maintenance thread in parallel to the heartbeat thread. The main... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -14/+77 |
| * | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -17/+20 |
| * | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -24/+25 |
| * | Fix build break | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -1/+1 |
| * | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
| * | Comment out unused scene loop restart code. | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -19/+22 |
| * | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
| * | Add commented out section on collisions switch in Scene.SetSceneCoreDebug(). | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -0/+6 |
| * | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -0/+3 |
| * | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -10/+32 |
| * | Incorporate scene teleporting debugging into "debug scene teleport true|false... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -1/+4 |
| * | Replace "scene debug true false true" console command with "scene debug scrip... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -25/+30 |
| * | Add ability to log warn if a frame takes longer than twice the expected time.... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -7/+14 |
| * | remove unnecessary tmpFrameMS, use maintc instead for frame time calculation | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -3/+2 |
| * | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -158/+179 |
| * | Remove some pointless catching/throwing in the scene loop. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -7/+0 |
| * | Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ... | Diva Canto | 2012-03-17 | 1 | -2/+0 |
| * | Region access control! Region operators can now specify things like DisallowF... | Diva Canto | 2012-03-17 | 1 | -2/+2 |
| * | Terrain: added [Terrain] section with an option to load an initial flat terra... | Diva Canto | 2012-03-16 | 1 | -2/+9 |
| * | Fix a problem where multiple near simultaneous calls to llDie() from multiple... | Justin Clark-Casey (justincc) | 2012-03-15 | 1 | -10/+1 |
| * | Display help commander topics in capitalized form - the commands themselves a... | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -1/+1 |
| * | Change "help" to display categories/module list then "help <category/module>"... | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -1/+1 |
| * | Stop individually deleting objects at the end of each ObjectTortureTest. | Justin Clark-Casey (justincc) | 2012-03-07 | 1 | -28/+21 |
| * | Explictly close down the StatsReporter so that we can shutdown its timer | Justin Clark-Casey (justincc) | 2012-03-06 | 1 | -0/+2 |
| * | Remove outdated comment about checking attachment prims in Scene.PipeEventsFo... | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -3/+1 |
| * | Allow a script to receive events if its root prim is in an area where it's al... | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -4/+1 |
* | | When loading objects from DB, first add to scene, then call TriggerOnSceneObj... | Dan Lake | 2012-03-27 | 1 | -1/+1 |
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* | Get rid of some of the identical exception catching in Scene.Update(). | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -17/+1 |
* | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -3/+9 |
* | Try to resolve some problems with viewers crashing after hitting parcel banli... | Justin Clark-Casey (justincc) | 2012-02-23 | 1 | -5/+12 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-02-23 | 1 | -8/+2 |
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| * | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... | Justin Clark-Casey (justincc) | 2012-02-22 | 1 | -8/+2 |
* | | Add a position parameter to region crossing of objects. This avoids the | Melanie | 2012-02-23 | 1 | -1/+4 |
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