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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)2014-08-141-0/+3
* Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)2014-08-141-15/+18
* Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)2014-08-081-1/+1
* Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...Oren Hurvitz2014-08-061-2/+2
* Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...Justin Clark-Casey (justincc)2014-08-061-0/+7
* refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)2014-08-061-9/+9
* Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)2014-07-291-0/+5
* Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)2014-07-291-0/+5
* Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)2014-07-291-1/+19
* Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)2014-07-291-20/+43
* Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)2014-07-291-3/+5
* Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)2014-07-221-1/+0
* On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)2014-07-211-0/+1
* On logout, delay the removal of AgentCircuitData until the very end, because ...Diva Canto2014-07-041-5/+3
* This fixes the bug related to rebooting neighboring varregions while avatars ...Diva Canto2014-07-041-10/+14
* Actually call Close() for shared region modules when the simulator is being s...Justin Clark-Casey (justincc)2014-07-021-0/+1
* minor: Change default max phys prim size in code to match OpenSimDefaults.iniJustin Clark-Casey (justincc)2014-06-281-1/+1
* minor: change allow script crossings default in code to true in order to matc...Justin Clark-Casey (justincc)2014-06-281-1/+1
* Prevent login to a region if the Telehub or Landing Point are in a banned parcelOren Hurvitz2014-05-251-4/+33
* Add regression test for in-range chat between neighbouring regions from east ...Justin Clark-Casey (justincc)2014-05-221-1/+4
* Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro...Oren Hurvitz2014-05-191-2/+2
* Return more specific error messages if an attempt to enter a region fails due...Oren Hurvitz2014-05-191-2/+13
* Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz2014-04-201-19/+8
* In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz2014-04-091-5/+8
* When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz2014-04-071-2/+3
* Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz2014-04-071-0/+12
* minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)2014-03-261-1/+5
* Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz2014-03-251-3/+3
* Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2014-03-241-4/+5
* When linking two groups, and then deleting the combined group: delete *all* o...Oren Hurvitz2014-03-241-6/+6
* Allow Region specific static maptiles to be loaded from file.Jak Daniels2014-03-181-1/+2
* If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)2014-03-051-1/+1
* Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams2014-02-231-1/+3
* add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia2014-02-201-1/+0
* add EventManager event OnCrossAgentToNewRegiondahlia2014-02-191-0/+1
* varregion: make scene default draw distance to be the maximum size of theRobert Adams2014-02-191-1/+8
* Repair check for if in region position (I mean || is kinda like &&).Robert Adams2014-02-151-1/+1
* Rewrite of mega-region code to use new form of border checking.Robert Adams2014-02-151-275/+18
* Merge branch 'master' into varregionRobert Adams2014-01-211-15/+35
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| * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-201-15/+35
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| | * Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2014-01-201-15/+35
* | | Merge branch 'master' into varregionRobert Adams2014-01-191-12/+0
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| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-161-12/+0
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| | * Remove old IInterRegionComms and references. This hasn't been used since 200...Justin Clark-Casey (justincc)2014-01-161-12/+0
| * | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-0/+5
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* | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-031-0/+5
* | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-261-51/+2
* | varregion: remove unused Scene.HaveNeighbor routine. Its computationRobert Adams2013-12-241-42/+1
* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-10/+10
* | varregion: Add MaxRegionSize constant and enforce in RegionInfo.Robert Adams2013-11-301-0/+17