| Commit message (Expand) | Author | Age | Files | Lines |
* | Add the Avination physics raycast glue so Core Physics can implement raycast | Melanie | 2013-01-23 | 1 | -0/+13 |
* | Add "debug set set animations true|false" region console command. | Justin Clark-Casey (justincc) | 2013-01-18 | 1 | -0/+5 |
* | Move scene debug commands into separate module. Command changes from "debug ... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -94/+59 |
* | refactor: route the final scene backup through the same code that handles per... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -10/+1 |
* | Add "debug scene pbackup true|false" console command. This enables or disabl... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -9/+30 |
* | Fixed several problems with the Sun: some settings didn't work, or were incon... | Oren Hurvitz | 2013-01-02 | 1 | -27/+1 |
* | minor: Put Scene.PhysicsRequestAsset() into standard C# xml format. | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -4/+11 |
* | minor: Make note in log if scene was restarted due to an unrecoverable physic... | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -1/+6 |
* | Fix problem where restarting the currently selected region would stop various... | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -8/+2 |
* | Remove the old style module loader and all references to it | Melanie | 2012-11-12 | 1 | -3/+1 |
* | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
* | Fix memory leak where removing an NPC did not remove its circuits. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+3 |
* | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -2/+5 |
* | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2012-10-26 | 1 | -11/+13 |
* | minor: if a scene is already shutting down on Scene.Close(), warn and exit in... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -0/+6 |
* | In Scene.Close(), dispose of the physics scene after base.Close() since scrip... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -6/+8 |
* | Allow "show object", "show part", "dump object" and "delete object" to accept... | Justin Clark-Casey (justincc) | 2012-10-24 | 1 | -1/+12 |
* | minor: Add/correct some doc messages associated with entity teleport. | Justin Clark-Casey (justincc) | 2012-10-16 | 1 | -2/+3 |
* | Fix problems with regression tests by allowing invoke of Update() with a fini... | Justin Clark-Casey (justincc) | 2012-10-12 | 1 | -3/+4 |
* | Add "active true|false" to "debug scene" console command. | Justin Clark-Casey (justincc) | 2012-10-12 | 1 | -3/+37 |
* | Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve... | Justin Clark-Casey (justincc) | 2012-10-10 | 1 | -201/+256 |
* | minor: elaborate method doc on Scene.NewUserConnection() | Justin Clark-Casey (justincc) | 2012-10-09 | 1 | -6/+13 |
* | Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger... | Dan Lake | 2012-10-05 | 1 | -1/+8 |
* | Forgot to actually remove the packetpool set code from scene. | Justin Clark-Casey (justincc) | 2012-10-05 | 1 | -7/+0 |
* | Prevent the ExtraSettings code from crashing SQLite driven sims. | Melanie | 2012-10-02 | 1 | -0/+6 |
* | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. | Justin Clark-Casey (justincc) | 2012-09-27 | 1 | -3/+2 |
* | Enforce existing 5 action hardcoded undo limit. | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -1/+5 |
* | Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa... | Justin Clark-Casey (justincc) | 2012-09-20 | 1 | -0/+2 |
* | Cleanup from prev. commit | BlueWall | 2012-09-18 | 1 | -2/+2 |
* | Fix some inconsistencies in configurartion: NonPhys prims | BlueWall | 2012-09-18 | 1 | -3/+3 |
* | preventing a null reference exception from being thrown | SignpostMarv | 2012-09-17 | 1 | -0/+3 |
* | implementing per-region configuration of limits on the number of prims one ca... | SignpostMarv | 2012-09-09 | 1 | -0/+11 |
* | refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note... | SignpostMarv | 2012-09-08 | 1 | -0/+10 |
* | adding utility method for getting SceneObjectGroup from scene | SignpostMarv | 2012-09-06 | 1 | -0/+12 |
* | adding utility method for getting SceneObjectPart from scene | SignpostMarv | 2012-09-06 | 1 | -0/+12 |
* | If a connecting scene presence is replacing an existing scene presence then b... | Justin Clark-Casey (justincc) | 2012-08-24 | 1 | -1/+1 |
* | Add --force flag to "kick user" console command to allow bypassing of recent ... | Justin Clark-Casey (justincc) | 2012-08-20 | 1 | -3/+6 |
* | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 2012-08-15 | 1 | -1/+30 |
* | Add support for the extra params to scene and the event manager | Melanie | 2012-08-15 | 1 | -0/+39 |
* | Add a skeleton for a name value storage associated with regions | Melanie | 2012-08-15 | 1 | -0/+4 |
* | Lay some groundwork for temp attachments. Decouple attachments from inventory. | Melanie | 2012-08-14 | 1 | -1/+1 |
* | Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star... | Justin Clark-Casey (justincc) | 2012-08-03 | 1 | -1/+7 |
* | Create the ability for physics modules to request assets on demand by | Melanie | 2012-08-01 | 1 | -0/+16 |
* | Avoid a race condition between the scene shutdown thread and the update threa... | Justin Clark-Casey (justincc) | 2012-07-27 | 1 | -3/+5 |
* | Add a Dispose() of the physics engine when a scene is being shutdown. | Robert Adams | 2012-07-26 | 1 | -0/+9 |
* | Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi... | Justin Clark-Casey (justincc) | 2012-07-25 | 1 | -0/+1 |
* | Make SceneManager.OnRegionsReadyStatusChange event available. | Justin Clark-Casey (justincc) | 2012-07-25 | 1 | -2/+2 |
* | Change attachment handling to remove object from the scene first as per | Melanie | 2012-07-23 | 1 | -11/+1 |
* | Prevent race conditions between two threads that call LLClientView.Close() si... | Justin Clark-Casey (justincc) | 2012-07-19 | 1 | -3/+3 |
* | Add TestCreateDuplicateRootScenePresence() regression test. | Justin Clark-Casey (justincc) | 2012-07-19 | 1 | -0/+17 |