| Commit message (Expand) | Author | Age | Files | Lines |
* | Put guards on a bunch of exception-inducing code, as seen in logs from load t... | Diva Canto | 2013-07-09 | 1 | -1/+3 |
* | Throttle the viewer's requests for region handles. Apparently Kokua is reques... | Diva Canto | 2013-07-04 | 1 | -18/+0 |
* | Debug the RegionHandle handler (same issue) | Diva Canto | 2013-07-04 | 1 | -0/+1 |
* | Hook up Keyframe motion to almost everything. Failing to cross a sim border | Melanie | 2013-06-06 | 1 | -0/+9 |
* | Add region heartbeat start event to complement heartbeat end event. | Robert Adams | 2013-05-30 | 1 | -0/+2 |
* | Try caching the user name for a new agent earlier on in the process of establ... | Justin Clark-Casey (justincc) | 2013-05-29 | 1 | -3/+9 |
* | On closing child agents, send separate asynchronous requests to each neighbou... | Justin Clark-Casey (justincc) | 2013-05-16 | 1 | -2/+2 |
* | On logout, send close child agent requests to neighbours asynchronously, so u... | Justin Clark-Casey (justincc) | 2013-05-16 | 1 | -6/+3 |
* | Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ... | Diva Canto | 2013-05-11 | 1 | -19/+0 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2013-05-11 | 1 | -2/+3 |
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| * | remove pointless region handle paramter from IClientAPI.SendKillObject() | Justin Clark-Casey (justincc) | 2013-05-09 | 1 | -2/+3 |
* | | Send up the part missing from the Avination Estate commit. | Melanie | 2013-05-11 | 1 | -2/+0 |
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* | Step one of estate settings sharing - port the Avination Estate module (compl... | Melanie | 2013-05-07 | 1 | -2/+3 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-05-06 | 1 | -9/+102 |
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| * | On startup, start scenes after we're set up all local scenes, rather than sta... | Justin Clark-Casey (justincc) | 2013-05-03 | 1 | -2/+14 |
| * | Some more pieces of Avination's ban system - if an avatar isn't allowed on any | Melanie | 2013-04-29 | 1 | -7/+88 |
* | | Minor reordering of operations on NewUserConnection. The agent circuit needs ... | Diva Canto | 2013-05-06 | 1 | -5/+17 |
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* | Add Avination's support for parcel eject and freeze | Melanie | 2013-04-25 | 1 | -15/+25 |
* | Fix taking (and rezzing) of coalesced objects in the non-root subregions of m... | Justin Clark-Casey (justincc) | 2013-04-06 | 1 | -6/+6 |
* | Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip... | Justin Clark-Casey (justincc) | 2013-03-29 | 1 | -1/+4 |
* | minor: comment out unused Scene.AgentCrossing() to reduce code complexity | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -27/+27 |
* | Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -28/+0 |
* | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask | Melanie | 2013-03-26 | 1 | -0/+1 |
* | Add "show borders" command to show the borders of a region. | Justin Clark-Casey (justincc) | 2013-03-23 | 1 | -1/+0 |
* | minor: don't bother with the pause before rezzing attachments if we are runni... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+15 |
* | Insert a short delay on the simulator side rezzing of attachments in order to... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+1 |
* | Multiattach, part 1 | Melanie | 2013-03-18 | 1 | -1/+1 |
* | Move AllowedClients and BannedClients section to new [AccessControl] section ... | Justin Clark-Casey (justincc) | 2013-03-02 | 1 | -2/+10 |
* | Move map related settings from [Startup] to a new [Map] section in OpenSim.ini | Justin Clark-Casey (justincc) | 2013-02-25 | 1 | -2/+9 |
* | Fix teleport/telehub issue: | BlueWall | 2013-02-10 | 1 | -2/+7 |
* | Remove long unused Scene.DumpAssetsToFile boolean. | Justin Clark-Casey (justincc) | 2013-02-06 | 1 | -5/+0 |
* | Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region.... | Justin Clark-Casey (justincc) | 2013-02-06 | 1 | -11/+0 |
* | Whitespace fix and removing unneccessary parentheses | Melanie | 2013-01-31 | 1 | -1/+1 |
* | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ... | Jak Daniels | 2013-01-30 | 1 | -1/+6 |
* | Add the Avination physics raycast glue so Core Physics can implement raycast | Melanie | 2013-01-23 | 1 | -0/+13 |
* | Add "debug set set animations true|false" region console command. | Justin Clark-Casey (justincc) | 2013-01-18 | 1 | -0/+5 |
* | Move scene debug commands into separate module. Command changes from "debug ... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -94/+59 |
* | refactor: route the final scene backup through the same code that handles per... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -10/+1 |
* | Add "debug scene pbackup true|false" console command. This enables or disabl... | Justin Clark-Casey (justincc) | 2013-01-10 | 1 | -9/+30 |
* | Fixed several problems with the Sun: some settings didn't work, or were incon... | Oren Hurvitz | 2013-01-02 | 1 | -27/+1 |
* | minor: Put Scene.PhysicsRequestAsset() into standard C# xml format. | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -4/+11 |
* | minor: Make note in log if scene was restarted due to an unrecoverable physic... | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -1/+6 |
* | Fix problem where restarting the currently selected region would stop various... | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -8/+2 |
* | Remove the old style module loader and all references to it | Melanie | 2012-11-12 | 1 | -3/+1 |
* | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
* | Fix memory leak where removing an NPC did not remove its circuits. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+3 |
* | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -2/+5 |
* | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2012-10-26 | 1 | -11/+13 |
* | minor: if a scene is already shutting down on Scene.Close(), warn and exit in... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -0/+6 |
* | In Scene.Close(), dispose of the physics scene after base.Close() since scrip... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -6/+8 |