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path: root/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs (follow)
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* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-261-15/+23
| | | | conditions in linking and unlinking
* * Fixes Library bugs in grid mode. Partly a missing check and partly a ↵Diva Canto2010-05-051-2/+2
| | | | | | missing configuration. * Made previous Robust config changes consistent in Robust.HG.ini.example
* Merge branch 'master' into presence-refactorMelanie2010-02-081-0/+40
|\ | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)2010-01-291-0/+40
| | | | | | | | | | | | Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+0
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* | CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-101-8/+10
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* | * Last reference to CommsManager.UserProfileCacheService removedDiva Canto2010-01-101-1/+1
| | | | | | | | * Grided-sims added the Library module
* | Less refs to UserProfileCacheService. Compiles but likely doesn't run.Diva Canto2010-01-091-1/+19
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* | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵Diva Canto2010-01-011-16/+18
|/ | | | obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
* Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie2009-11-041-1/+1
| | | | | | | InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
* * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) ↵John Hurliman2009-10-271-3/+2
| | | | | | to use a non-blocking parallel method when operating in async mode * Minor code readability cleanup
* * Switched all operations on the list of clients that could be either sync ↵John Hurliman2009-10-261-1/+1
| | | | | | | | or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman2009-10-131-1/+1
| | | | | | | | performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
* * Unregister event handlers in LLUDPServer when a client logs out and ↵John Hurliman2009-10-131-0/+26
| | | | | | | | disconnects * Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
* A small change in FetchInventoryDescendantsCAPS.Diva Canto2009-10-061-1/+2
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* Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto2009-10-061-3/+3
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* Formatting cleanup.Jeff Ames2009-10-011-1/+1
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* Formatting cleanup.Jeff Ames2009-10-011-7/+7
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* Fixes seven leaky .BeginInvoke() callsJohn Hurliman2009-09-031-0/+4
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* Fix up WebFetchInventoryDescendents to really return all data needed,Melanie2009-08-291-1/+17
| | | | | especially the folder version and the subfolders. Fixes inventory search hang and folders not loading.
* Modify CAPS inventory code. Currently this is not executedMelanie2009-08-281-3/+7
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* * Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out ↵Diva Canto2009-08-221-1/+1
| | | | | | folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set. * Removed left-overs from AssetInventoryServer.
* Made HandleFetchInventoryDescendents async, so that the client thread ↵Diva Canto2009-08-201-2/+17
| | | | doesn't wait for the download of the entire inventory.
* One more place fixed for setting the inventory folder owner. Thanks jhurliman.Diva Canto2009-08-201-1/+1
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* Async purge so that the client thread doesn't wait.Diva Canto2009-08-191-2/+22
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* A better purge of trash folder.Diva Canto2009-08-191-1/+1
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* jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024Diva Canto2009-08-181-1/+2
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* Fixes mantis #4020 (http://opensimulator.org/mantis/view.php?id=4020)Diva Canto2009-08-181-14/+12
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-08-171-1/+0
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| * Add copyright headers. Formatting cleanup. Fix a compiler warning.Jeff Ames2009-08-171-1/+0
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* | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into ↵Diva Canto2009-08-161-0/+23
|\ \ | |/ | | | | inventory-connector
| * Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet ↵Adam Johnson2009-08-161-0/+23
| | | | | | | | Handler - ref mantis #4010
* | Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' ↵Diva Canto2009-08-131-2/+2
| | | | | | | | starting to get on my nerves.
* | Inventory redirects from CachedUserInfo to InventoryService COMPLETE!Diva Canto2009-08-131-120/+9
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* | Redirected all calls to CachedUserProfile methods to the inventory service. ↵Diva Canto2009-08-121-23/+4
|/ | | | Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent.
* * Added two new packet handler implementations for inventory ops. This is ↵Diva Canto2009-08-121-1/+30
| | | | | | | starting to work! - but can't be activated incrementally, the flip needs to be global for all inventory ops. * Added a base inventory connector that does common processing of inventory among all reference connector implementations. E.g. AddItem requires additional processing before being forwarded to service. * Added if (m_Enabled) upon RemoveRegion
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-191-3/+7
| | | | | | This patch ensures that the touch positions are set during touch_end events (currently only working for touch_start and touch events).
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-271-2/+8
| | | | | | | | | | | | The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well.
* Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>"Dr Scofield2009-05-251-8/+2
| | | | | This reverts r9666. for some reason the mysql update does not work.
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-251-2/+8
| | | | | | | | | | | | The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well.
* * Implements Scene.SimChat(string,...) rather than byte[]. We should ↵Adam Frisby2009-04-031-0/+10
| | | | | | | probably mark byte[] as obsolete. * Implements SOPObject.Say for MRM. (Note, not IObject yet)
* * Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2009-03-051-1/+1
| | | | fields with the LLUtil function that prevents the max string size from being breached
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+632
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!