| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix give inventory tests to use different users rather than (accidentally) th... | Justin Clark-Casey (justincc) | 2011-06-04 | 1 | -161/+167 |
* | Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ... | Diva Canto | 2011-06-03 | 1 | -73/+1 |
* | refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin... | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -13/+1 |
* | don't throw a null reference if an inventory link target doesn't exist when w... | Justin Clark-Casey (justincc) | 2011-05-17 | 1 | -1/+4 |
* | Fix adding/removing/replacing outfits in viewer 2 | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -18/+27 |
* | Fix broken inventory links on viewer 2. | Justin Clark-Casey (justincc) | 2011-05-13 | 1 | -2/+19 |
* | Add a smidgen of method doc about the fact that item links reuse the asset id... | Justin Clark-Casey (justincc) | 2011-05-12 | 1 | -0/+4 |
* | Prevent viewer 2 from creating a duplicate outfit inventory links. | Justin Clark-Casey (justincc) | 2011-05-12 | 1 | -2/+29 |
* | One more bug fix concerning library items that weren't being copied to user's... | Diva Canto | 2011-05-06 | 1 | -1/+1 |
* | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 2011-04-28 | 1 | -0/+4 |
* | Fix a bug where physical objects rezzed with an initial velocity by script do... | Justin Clark-Casey (justincc) | 2011-04-28 | 1 | -0/+6 |
* | refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio... | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -12/+1 |
* | If an object is rezzed directly from a prim inventory then give it the rotati... | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -1/+1 |
* | Allow a null rotation to be passed in to RezObject so that we can control whe... | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -7/+13 |
* | Fix (add) ability to rez objects by dragging them out of another prim's inven... | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -5/+54 |
* | Make CHANGED_OWNER work for deeding and god-mode in-world change | Melanie | 2011-04-03 | 1 | -0/+4 |
* | Fix a few little things | Melanie | 2011-02-27 | 1 | -0/+2 |
* | Dont' trust the viewer! Fix a permission slam error caused by trusting | Melanie | 2011-01-12 | 1 | -1/+0 |
* | Fix direct item give permissions | Melanie | 2011-01-12 | 1 | -5/+39 |
* | Partial permissions fix for boxed items. | Melanie | 2011-01-12 | 1 | -0/+10 |
* | Fix up a prior fix (refix the fixed fix :) | Melanie | 2010-12-30 | 1 | -1/+1 |
* | * Cleanup from a commit a while ago. | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -4/+10 |
* | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 1 | -17/+6 |
* | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ... | Diva Canto | 2010-11-25 | 1 | -0/+4 |
* | add basic tests to check that under default permissions module owner can dele... | Justin Clark-Casey (justincc) | 2010-11-22 | 1 | -2/+7 |
* | Added creator info across the board -- TaskInventoryItems and InventoryItems ... | Diva Canto | 2010-11-21 | 1 | -7/+13 |
* | Plumb the path for multiple object deletes | Melanie | 2010-10-06 | 1 | -35/+9 |
* | Restrict inventory items added in a transaction to folder belonging | Melanie | 2010-09-27 | 1 | -0/+6 |
* | Refactor script create permission into the perms module | Melanie | 2010-09-21 | 1 | -10/+0 |
* | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA... | John Hurliman | 2010-09-16 | 1 | -6/+2 |
* | Formatting cleanup. | Jeff Ames | 2010-09-12 | 1 | -6/+6 |
* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 1 | -1/+2 |
* | Fix deletion persistence when freshly delinked prims are removed | Justin Clark-Casey (justincc) | 2010-09-07 | 1 | -6/+1 |
* | Move code that allows llGiveInvetory() to move item into appropriate system f... | Justin Clark-Casey (justincc) | 2010-09-04 | 1 | -8/+40 |
* | Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item) | Justin Clark-Casey (justincc) | 2010-09-04 | 1 | -8/+27 |
* | Adjust the "Magic numbers" we use because we can't reference the actual | Melanie Thielker | 2010-08-31 | 1 | -1/+1 |
* | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 2010-08-28 | 1 | -10/+12 |
* | refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc... | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -47/+0 |
* | Improve consistency of locking for SOG.m_parts in order to avoid race conditi... | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -8/+13 |
* | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ... | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -53/+6 |
* | Split out actual scene object insertion code from Scene.Inventory.RezObject a... | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -24/+9 |
* | refactor: make RezObject() more readable | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -69/+68 |
* | Add automated test at the opensim 'api' level to check that a given item goes... | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -1/+1 |
* | minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -1/+5 |
* | Remove various warnings and improve logging messages. No functional changes. | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -2/+4 |
* | minor: Correct string format in "Can't find linkset root prim" message | Justin Clark-Casey (justincc) | 2010-08-19 | 1 | -1/+1 |
* | refactor: move binary statistics logging from scene into separate region module | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -4/+5 |
* | refactor: move Scene.PerformObjectBuy into BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -1/+1 |
* | When a god uses mass permission setting, the V bit is cleared from next | Melanie Thielker | 2010-07-20 | 1 | -4/+7 |
* | prevent hacked viewers from being able to delete arbitrary items from any | Melanie Thielker | 2010-07-20 | 1 | -3/+18 |