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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (follow)
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* Fix a couple of security issuesMelanie2011-01-081-0/+3
* Merge branch 'master' into careminster-presence-refactorMelanie2010-12-301-1/+1
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| * Fix up a prior fix (refix the fixed fix :)Melanie2010-12-301-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-231-4/+10
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| * * Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)2010-12-231-4/+10
| * Make prim inventories a bit more saneMelanie2010-12-211-17/+6
* | Make prim inventories a bit more saneMelanie2010-12-211-17/+6
* | Fix a perms issue when wearing an object from inworldMelanie2010-12-121-10/+18
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-0/+4
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| * WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...Diva Canto2010-11-251-0/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-231-1/+6
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| * add basic tests to check that under default permissions module owner can dele...Justin Clark-Casey (justincc)2010-11-221-2/+7
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-221-7/+13
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| * Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-7/+13
| * Plumb the path for multiple object deletesMelanie2010-10-061-35/+9
| * Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
* | Add group invites to the list of messages that get offlinedMelanie2010-10-101-14/+14
* | Fix a security relevant issue with take / take copyMelanie2010-10-091-48/+62
* | Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2010-10-081-3/+5
* | Plumb the path for multiple object deletesMelanie2010-10-061-35/+9
* | Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-211-10/+0
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| * Refactor script create permission into the perms moduleMelanie2010-09-211-10/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-171-6/+2
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| * Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-6/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-131-6/+7
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| * Formatting cleanup.Jeff Ames2010-09-121-6/+6
| * First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+2
| * Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-6/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-071-6/+1
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| * | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-6/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-051-18/+41
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| * Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)2010-09-041-8/+40
| * Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-041-8/+27
| * Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
* | Remove the annoying "Script saved" popups when saving scripts in taskMelanie Thielker2010-09-021-13/+1
* | Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-301-57/+12
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| * Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-10/+12
| * refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)2010-08-261-47/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-261-60/+18
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| * Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-8/+13
| * refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)2010-08-251-53/+6
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-251-72/+56
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| * Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)2010-08-241-24/+9
| * refactor: make RezObject() more readableJustin Clark-Casey (justincc)2010-08-241-69/+68
| * Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2010-08-241-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-231-3/+9
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| * minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)2010-08-231-1/+5
| * Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-2/+4