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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.Inventory.cs
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2015-08-11
Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...
Oren Hurvitz
1
-4
/
+15
2015-08-08
WARNING: massive refactor to follow libomv's latest changes regarding invento...
Diva Canto
1
-3
/
+7
2015-08-01
Mantis #7657 and #7514. This should alleviate the problem of bad object asset...
Diva Canto
1
-1
/
+2
2015-06-14
Squoosh one more warning
Diva Canto
1
-1
/
+1
2015-06-04
Mantis #7536. This may alleviate the side effects of broken SceneObjects XML....
Diva Canto
1
-15
/
+20
2015-03-02
added missing senderId in GiveInventoryFolder this little mistake prevented p...
Freaky Tech
1
-1
/
+1
2015-01-21
minor: Fix some CR line endings in Scene.Inventory.cs
Justin Clark-Casey (justincc)
1
-8
/
+8
2015-01-09
Added GetDisplayNames capability. For now, we don't actually use display name...
Diva Canto
1
-1
/
+2
2014-12-25
Allow for richer semantics of object derez. Specifically, allow the existence...
Diva Canto
1
-2
/
+5
2014-11-11
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey
1
-8
/
+12
2014-10-16
Fix transferring inventory from prims to agent inventory
Melanie Thielker
1
-6
/
+11
2014-08-29
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
1
-37
/
+40
2014-08-28
On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
1
-36
/
+61
2014-05-18
Don't trigger ItemUploaded when no item has been uploaded.
Diva Canto
1
-6
/
+9
2014-05-18
Don't fetch assets from the server when doing simple inventory operations lik...
Diva Canto
1
-51
/
+28
2014-05-06
When moving an item from a prim to a user's inventory, don't delete the item ...
Oren Hurvitz
1
-4
/
+25
2014-05-06
Show more meaningful error messages when failed to move an item from a prim t...
Oren Hurvitz
1
-22
/
+42
2014-05-06
Show more meaningful error messages when failed to give an item to another user
Oren Hurvitz
1
-10
/
+29
2014-05-04
Makes it possible to support grids in which all the simulators share all cent...
Diva Canto
1
-4
/
+11
2014-04-24
Fixes a long-standing bug related to god-mode change ownership of objects per...
Diva Canto
1
-1
/
+1
2014-01-10
Refactored: use a single function to apply an object's folded permissions to ...
Oren Hurvitz
1
-7
/
+10
2013-12-24
varregion: add lots of DEBUG level log messages. Especially for teleport.
Robert Adams
1
-2
/
+2
2013-10-15
Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
1
-22
/
+97
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
1
-0
/
+7
2013-09-16
Reinsert comments about possible race conditions when sending bulk inventory ...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-08-18
Allow updating the wearable type of wearables that have a type of 0.
Melanie
1
-4
/
+16
2013-08-03
More on HG inventory and OutboundPermission: disallowing giving inventory to ...
Diva Canto
1
-0
/
+3
2013-08-03
HG: If OutboundPermission is set to false, let's enforce stricter permissions...
Diva Canto
1
-0
/
+3
2013-07-23
Don't post Link asset types back to the home grid
Diva Canto
1
-2
/
+2
2013-06-18
Fix other places when saving scripts or notecards in prim inventories where m...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-05-14
Comment out some debugging item permission messages since these are highly no...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-05-09
Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-03-31
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
1
-3
/
+43
2013-03-26
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
1
-3
/
+4
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-5
/
+6
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-3
/
+23
2013-01-16
Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
1
-23
/
+3
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-3
/
+23
2012-12-09
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
1
-6
/
+4
2012-12-09
UserManagementModule: search the local cache for names too.
Diva Canto
1
-1
/
+1
2012-11-10
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
1
-2
/
+13
2012-10-06
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-25
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-24
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
1
-0
/
+3
2012-08-03
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-02
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
1
-1
/
+2
2012-07-26
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
1
-23
/
+46
2012-07-16
Revert "Fix script "Running" behavior"
Melanie
1
-14
/
+0
2012-06-23
Fix script "Running" behavior
BlueWall
1
-0
/
+14
2012-06-20
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
1
-4
/
+17
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