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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (unfollow)
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2012-03-09More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto1-1/+1
2012-02-21Restore the taskItem null check that I accidentally blatted in 5397a6dJustin Clark-Casey (justincc)1-0/+9
2012-02-21Fix problem with dragging child part inventory item to user inventory.Justin Clark-Casey (justincc)1-11/+1
2012-02-21Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...Justin Clark-Casey (justincc)1-8/+4
2012-02-21Fix:Cannot drag inventory from child prim into inventory http://opensimulator...PixelTomsen1-4/+8
2012-02-17Add new and updated script eventsRobert Adams1-0/+12
2012-02-16Fix: Object owned by the group does not return to the last owner http://opens...PixelTomsen1-1/+1
2012-02-10When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)1-0/+9
2012-02-08Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)1-2/+19
2012-02-04Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...Justin Clark-Casey (justincc)1-20/+19
2012-01-28Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu...Justin Clark-Casey (justincc)1-13/+20
2012-01-26Add basic TestAddScript() regression testJustin Clark-Casey (justincc)1-0/+11
2012-01-26refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...Justin Clark-Casey (justincc)1-20/+30
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)1-79/+95
2012-01-06If dragging a script that is no copy from prim inventory into agentMelanie1-16/+39
2012-01-06If dragging a script that is no copy from prim inventory into agentMelanie1-5/+24
2011-12-10Prevent spurious error message when client tries to move a null itemMelanie1-0/+4
2011-12-09Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...Justin Clark-Casey (justincc)1-4/+6
2011-11-22Stop an exception being thrown and a teleport/border cross failing if the des...Justin Clark-Casey (justincc)1-10/+3
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)1-2/+5
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-9/+9
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-2/+22
2011-09-07First set of merge fixesTom1-9/+10
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-33/+16
2011-08-27Related to #4689 - Adding missing null check for SceneObjectPartMakopoppo1-0/+8
2011-08-24refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)1-84/+0
2011-08-24get rid of pointless grp null check in attachObjectAssetStore()Justin Clark-Casey (justincc)1-73/+69
2011-08-24minor: remove hardcoded region numbers with the region size constant and a cu...Justin Clark-Casey (justincc)1-2/+2
2011-08-24refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)1-1/+1
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)1-3/+11
2011-07-23Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)1-1/+4
2011-07-23Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)1-4/+1
2011-07-23Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)1-1/+4
2011-07-01Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)1-0/+5
2011-06-29Don't follow inventory links of links.Justin Clark-Casey (justincc)1-1/+4
2011-06-29refactor: simplify redundant double containing folder checkJustin Clark-Casey (justincc)1-2/+4
2011-06-29If an inventory link target is in the same folder as the source, then don't r...Justin Clark-Casey (justincc)1-1/+6
2011-06-04Fix give inventory tests to use different users rather than (accidentally) th...Justin Clark-Casey (justincc)1-161/+167
2011-06-03Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto1-73/+1
2011-05-21refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)1-13/+1
2011-05-17don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)1-1/+4
2011-05-14Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)1-18/+27
2011-05-13Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)1-2/+19
2011-05-12Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)1-0/+4
2011-05-12Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)1-2/+29
2011-05-06One more bug fix concerning library items that weren't being copied to user's...Diva Canto1-1/+1
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)1-0/+4
2011-04-28Fix a bug where physical objects rezzed with an initial velocity by script do...Justin Clark-Casey (justincc)1-0/+6
2011-04-12refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)1-12/+1
2011-04-12If an object is rezzed directly from a prim inventory then give it the rotati...Justin Clark-Casey (justincc)1-1/+1