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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.Inventory.cs
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2013-03-31
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
1
-3
/
+43
2013-03-26
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
1
-3
/
+4
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-5
/
+6
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-3
/
+23
2013-01-16
Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
1
-23
/
+3
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-3
/
+23
2012-12-09
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
1
-6
/
+4
2012-12-09
UserManagementModule: search the local cache for names too.
Diva Canto
1
-1
/
+1
2012-11-10
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
1
-2
/
+13
2012-10-06
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-25
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-24
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
1
-0
/
+3
2012-08-03
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-02
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
1
-1
/
+2
2012-07-26
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
1
-23
/
+46
2012-07-16
Revert "Fix script "Running" behavior"
Melanie
1
-14
/
+0
2012-06-23
Fix script "Running" behavior
BlueWall
1
-0
/
+14
2012-06-20
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
1
-4
/
+17
2012-06-07
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
1
-17
/
+12
2012-05-21
minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-05-09
Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-04-25
Add a configuration switch to turn on/off the use of the trash
Mic Bowman
1
-1
/
+1
2012-04-06
If an AddItem fails, try adding it to the right folder type.
Diva Canto
1
-20
/
+63
2012-03-22
refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
1
-11
/
+8
2012-03-22
Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-09
More on HG inventory transfers. Move the FireAndForget higher up.
Diva Canto
1
-1
/
+1
2012-02-21
Restore the taskItem null check that I accidentally blatted in 5397a6d
Justin Clark-Casey (justincc)
1
-0
/
+9
2012-02-21
Fix problem with dragging child part inventory item to user inventory.
Justin Clark-Casey (justincc)
1
-11
/
+1
2012-02-21
Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...
Justin Clark-Casey (justincc)
1
-8
/
+4
2012-02-21
Fix:Cannot drag inventory from child prim into inventory http://opensimulator...
PixelTomsen
1
-4
/
+8
2012-02-17
Add new and updated script events
Robert Adams
1
-0
/
+12
2012-02-16
Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
1
-1
/
+1
2012-02-10
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
1
-0
/
+9
2012-02-08
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
1
-2
/
+19
2012-02-04
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
1
-20
/
+19
2012-01-28
Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu...
Justin Clark-Casey (justincc)
1
-13
/
+20
2012-01-26
Add basic TestAddScript() regression test
Justin Clark-Casey (justincc)
1
-0
/
+11
2012-01-26
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...
Justin Clark-Casey (justincc)
1
-20
/
+30
2012-01-25
refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...
Justin Clark-Casey (justincc)
1
-79
/
+95
2012-01-06
If dragging a script that is no copy from prim inventory into agent
Melanie
1
-16
/
+39
2011-12-09
Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...
Justin Clark-Casey (justincc)
1
-4
/
+6
2011-11-22
Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
1
-10
/
+3
2011-09-23
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-09-15
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
1
-9
/
+9
2011-09-09
Delay loading scripts until the scene has finished loading
Oren Hurvitz
1
-2
/
+22
2011-09-01
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
1
-33
/
+16
2011-08-27
Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
1
-0
/
+8
2011-08-24
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
1
-84
/
+0
2011-08-24
get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
1
-73
/
+69
2011-08-24
minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
1
-2
/
+2
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