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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (unfollow)
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2011-12-09Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...Justin Clark-Casey (justincc)1-4/+6
2011-11-22Stop an exception being thrown and a teleport/border cross failing if the des...Justin Clark-Casey (justincc)1-10/+3
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)1-2/+5
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-9/+9
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-2/+22
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-33/+16
2011-08-27Related to #4689 - Adding missing null check for SceneObjectPartMakopoppo1-0/+8
2011-08-24refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)1-84/+0
2011-08-24get rid of pointless grp null check in attachObjectAssetStore()Justin Clark-Casey (justincc)1-73/+69
2011-08-24minor: remove hardcoded region numbers with the region size constant and a cu...Justin Clark-Casey (justincc)1-2/+2
2011-08-24refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)1-1/+1
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)1-3/+11
2011-07-23Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)1-1/+4
2011-07-23Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)1-4/+1
2011-07-23Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)1-1/+4
2011-07-01Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)1-0/+5
2011-06-29Don't follow inventory links of links.Justin Clark-Casey (justincc)1-1/+4
2011-06-29refactor: simplify redundant double containing folder checkJustin Clark-Casey (justincc)1-2/+4
2011-06-29If an inventory link target is in the same folder as the source, then don't r...Justin Clark-Casey (justincc)1-1/+6
2011-06-04Fix give inventory tests to use different users rather than (accidentally) th...Justin Clark-Casey (justincc)1-161/+167
2011-06-03Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto1-73/+1
2011-05-21refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)1-13/+1
2011-05-17don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)1-1/+4
2011-05-14Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)1-18/+27
2011-05-13Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)1-2/+19
2011-05-12Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)1-0/+4
2011-05-12Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)1-2/+29
2011-05-06One more bug fix concerning library items that weren't being copied to user's...Diva Canto1-1/+1
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)1-0/+4
2011-04-28Fix a bug where physical objects rezzed with an initial velocity by script do...Justin Clark-Casey (justincc)1-0/+6
2011-04-12refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)1-12/+1
2011-04-12If an object is rezzed directly from a prim inventory then give it the rotati...Justin Clark-Casey (justincc)1-1/+1
2011-04-12Allow a null rotation to be passed in to RezObject so that we can control whe...Justin Clark-Casey (justincc)1-7/+13
2011-04-12Fix (add) ability to rez objects by dragging them out of another prim's inven...Justin Clark-Casey (justincc)1-5/+54
2011-04-03Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie1-0/+4
2011-02-27Fix a few little thingsMelanie1-0/+2
2011-01-12Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie1-1/+0
2011-01-12Fix direct item give permissionsMelanie1-5/+39
2011-01-12Partial permissions fix for boxed items.Melanie1-0/+10
2010-12-30Fix up a prior fix (refix the fixed fix :)Melanie1-1/+1
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-21Make prim inventories a bit more saneMelanie1-17/+6
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...Diva Canto1-0/+4
2010-11-22add basic tests to check that under default permissions module owner can dele...Justin Clark-Casey (justincc)1-2/+7
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto1-7/+13
2010-10-06Plumb the path for multiple object deletesMelanie1-35/+9
2010-09-27Restrict inventory items added in a transaction to folder belongingMelanie1-0/+6
2010-09-21Refactor script create permission into the perms moduleMelanie1-10/+0
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-6/+2
2010-09-12Formatting cleanup.Jeff Ames1-6/+6