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My fork of OpenSim for IG and DG, called SledjChisl.
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SOPVehicle.cs
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Author
Files
Lines
2012-07-13
missed fix on vehicle reference frame
UbitUmarov
1
-2
/
+1
2012-07-07
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
Melanie
1
-1
/
+14
2012-07-07
fix vehicle to XML string
UbitUmarov
1
-7
/
+13
2012-07-07
Add saving vehicle physics data to the database
Melanie
1
-1
/
+32
2012-02-19
simplified vehicle fromXml. Use still comented on SceneObjectSerialized.cs
UbitUmarov
1
-77
/
+117
2012-02-19
Vehicle XML serialization more complete. Inactived by coments in SceneObjectS...
UbitUmarov
1
-4
/
+219
2012-02-19
moved vehicle from SOG to SOP
UbitUmarov
1
-3
/
+3
2012-02-18
missing paramenters init plus some cleaning
UbitUmarov
1
-91
/
+16
2012-02-18
added a EnUsCulture whatever that is..
UbitUmarov
1
-4
/
+3
2012-02-18
a bit less human readable xml
UbitUmarov
1
-25
/
+25
2012-02-18
added some ToXml2 to SOGVehicle ( unused untested )
UbitUmarov
1
-1
/
+84
2012-02-18
changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
1
-163
/
+173
2012-02-18
vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
1
-12
/
+51
2012-02-18
let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
1
-450
/
+32
2012-02-11
changes to vehicle banking
UbitUmarov
1
-69
/
+23
2012-02-11
a bit better vertical attractor and banking
UbitUmarov
1
-12
/
+23
2012-02-10
test on git
UbitUmarov
1
-0
/
+1
2012-02-10
Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
1
-224
/
+72
2012-02-08
UbitODE plugin initial commit
UbitUmarov
1
-0
/
+1035