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My fork of OpenSim for IG and DG, called SledjChisl.
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Prioritizer.cs
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Author
Age
Files
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*
Merge branch 'master' into careminster-presence-refactor
Melanie
2010-08-30
1
-3
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+11
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Remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-26
1
-2
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+1
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Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
Justin Clark-Casey (justincc)
2010-08-26
1
-2
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+16
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*
Guard prioritizer agains null values as those produced by a bullet dying
Melanie Thielker
2010-06-22
1
-0
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+3
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Give attachments the same priority as other avatars in BestAvatarResponsiveness
Melanie
2010-06-09
1
-1
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+4
*
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...
meta7
2010-08-18
1
-2
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+2
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*
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Fix a possible nullref in BestAvatarResponsiveness policy
Melanie Thielker
2010-08-14
1
-2
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+2
*
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Fix a nullref exception in the prioritizer
meta7
2010-08-12
1
-1
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+12
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*
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Guard prioritizer agains null values as those produced by a bullet dying
Melanie Thielker
2010-06-22
1
-0
/
+3
*
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Modify avatar responsiveness policy to send roots before children
Melanie Thielker
2010-06-20
1
-4
/
+11
*
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Give attachments the same priority as other avatars in BestAvatarResponsiveness
Melanie
2010-06-09
1
-1
/
+4
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/
*
Adjust object update priorities such that root prims are sent to the viewer b...
Justin Clark-Casey (justincc)
2010-06-08
1
-6
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+44
*
Add a new priority scheme that works like FrontBack, but completely depriorit...
Melanie
2010-05-21
1
-0
/
+57
*
* Added code comments to Prioritizer.cs that document how to add a new update...
John Hurliman
2010-05-21
1
-1
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+13
*
* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
2010-05-21
1
-0
/
+122