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path: root/OpenSim/Region/Framework/Scenes/Prioritizer.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2010-12-12Apply the useful part of diva's patch that was skippedMelanie1-4/+6
2010-12-11Fixes the nudge movements!Diva Canto1-10/+18
2010-09-12Formatting cleanup.Jeff Ames1-5/+5
2010-09-12Add copyright headers.Jeff Ames1-0/+27
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)1-2/+1
2010-08-26Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()Justin Clark-Casey (justincc)1-2/+16
2010-08-14Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker1-2/+2
2010-08-12Fix a nullref exception in the prioritizermeta71-1/+12
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-20Modify avatar responsiveness policy to send roots before childrenMelanie Thielker1-4/+11
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
2010-06-08Adjust object update priorities such that root prims are sent to the viewer b...Justin Clark-Casey (justincc)1-6/+44
2010-05-21* Added code comments to Prioritizer.cs that document how to add a new update...John Hurliman1-1/+13
2010-05-21* Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman1-0/+122
2010-05-21Add a new priority scheme that works like FrontBack, but completely depriorit...Melanie1-0/+57