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My fork of OpenSim for IG and DG, called SledjChisl.
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KeyframeMotion.cs
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2014-08-13
remove creative hack and try to fix
UbitUmarov
1
-100
/
+92
2013-09-16
* This fixes the border crossing offsets by storing the final keyframe locati...
teravus
1
-2
/
+22
2013-08-25
Fix the root cause of keyframe motion region crossing offset - UpdateSceneObject
Melanie
1
-21
/
+1
2013-08-24
* This fixes the border crossing offsets by storing the final keyframe locati...
teravus
1
-2
/
+22
2013-08-24
Revert "* This increases accuracy when border crossing (the reason is.. the...
teravus
1
-7
/
+7
2013-08-23
* This increases accuracy when border crossing (the reason is.. the border ...
teravus
1
-7
/
+7
2013-07-08
minor: remove mono compiler warnings related to keyframe code
Justin Clark-Casey (justincc)
1
-6
/
+3
2013-06-06
Fix keyframe motion copyright
Melanie
1
-3
/
+26
2013-06-06
keyframe: add more locks, change timming stop, added Suspend and resume
UbitUmarov
1
-15
/
+64
2013-06-06
Committing Avination's Keyframe module. This is not hooked up yet and will do...
Melanie
1
-0
/
+766
2013-05-31
Stop sending velocity to avoid snap-back
Melanie
1
-1
/
+1
2013-03-03
Make Keyframe motion cross regions again
Melanie
1
-0
/
+1
2013-02-12
Revert "Make keyframes use the sim's frame timer"
Melanie
1
-8
/
+15
2013-02-12
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
1
-6
/
+6
2013-02-12
Push updates from keyframe directly to the front of the output queue rather
Melanie
1
-6
/
+6
2013-02-11
Make keyframes use the sim's frame timer
Melanie
1
-15
/
+8
2013-02-11
Refactor KeyframeMotion to use one timer class per scene
Melanie
1
-20
/
+75
2013-01-30
Change keyframe motion to use a single timer for all objects. This is required
Melanie
1
-236
/
+229
2013-01-27
Send moving_end event to scripts when keyframed motion ends.
Melanie
1
-0
/
+10
2013-01-11
go back bypassing sog updates control (test)
UbitUmarov
1
-12
/
+12
2013-01-11
same for AngularVelocity. Use normal terse updates in place of sending
UbitUmarov
1
-10
/
+18
2013-01-11
keyframe. Don't use group UpdateRotation since this enqueues a terse
UbitUmarov
1
-2
/
+6
2012-10-10
normalize quaternion.Slerp outputs
UbitUmarov
1
-0
/
+1
2012-08-30
move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
1
-2
/
+2
2012-08-30
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
1
-25
/
+33
2012-08-29
A few more changes to keyframes
UbitUmarov
1
-61
/
+113
2012-08-29
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
1
-115
/
+165
2012-08-28
[possible still very broken] mess around keyframes. timer events
UbitUmarov
1
-103
/
+265
2012-08-26
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
1
-2
/
+2
2012-06-08
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
1
-20
/
+0
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-02-26
Make llSetKeyframedMotion prims waut at the borders of down sims and try again
Melanie
1
-0
/
+12
2012-02-26
Implement proper selection behavior
Melanie
1
-0
/
+31
2012-02-26
Implement KeyframedMotion selection behavior
Melanie
1
-0
/
+31
2012-02-26
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
1
-1
/
+0
2012-02-26
Serialize Keyframe motion for region crossings
Melanie
1
-3
/
+68
2012-02-26
Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
1
-0
/
+315