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path: root/OpenSim/Region/Framework/Scenes/GodController.cs (follow)
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* try to improve option automatic_gods processingUbitUmarov2017-01-081-9/+11
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* Correct casing on isGod and isViewerUIGodMelanie Thielker2017-01-071-6/+6
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* rename same more variables to make their meaning more clearUbitUmarov2017-01-071-2/+2
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* rename same variables to make their meaning more clearUbitUmarov2017-01-071-26/+25
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* more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2017-01-071-73/+127
| | | | now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
* Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov2017-01-061-13/+0
| | | | limited use. Relevant parcel owners can just be made estate managers with better regions management logic
* restore parcels avatars visibility god level change correct handling; try ↵UbitUmarov2017-01-061-21/+23
| | | | to reduced the increased change of user error on config options setting
* fix/simplify validation of god_data update fieldUbitUmarov2017-01-061-2/+3
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* fix typoUbitUmarov2017-01-061-9/+7
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* Fix the mixed gods issue in all placesMelanie Thielker2017-01-061-6/+13
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* Handle the case where grid gods and local gods should coexitMelanie Thielker2017-01-061-0/+9
| | | | Thou shalt have no other gods beside me, your one and true god.
* Sync viewer on make rootMelanie Thielker2017-01-061-1/+1
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* Send GodLevel to viewers on loginMelanie Thielker2017-01-061-1/+1
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* UserLevel must have a trusted sourceMelanie Thielker2017-01-061-4/+0
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* Restructure god level and permissionsMelanie Thielker2017-01-061-0/+1
| | | | | Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
* Add GodController classMelanie Thielker2017-01-051-0/+231