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path: root/OpenSim/Region/Framework/Scenes/CollisionSounds.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Temprorarily disable collision sounds until we have some sound bitesMelanie2012-05-171-1/+5
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* trigger collision sounds on active agent position for better spatial effect ↵UbitUmarov2012-05-171-7/+18
| | | | without using the detailed collision position. (current error will be half max physical prim size). Moved some checks from sop to collisionSound code
* increase avatars collisions report to 10 per sec, Stopped sound on avatar to ↵UbitUmarov2012-05-171-1/+1
| | | | volumedetect collision
* add avatar colision sounds. Changed test sound UUIDUbitUmarov2012-05-171-62/+118
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* default collision sounds. Incomplete, untested, needs revisionUbitUmarov2012-05-171-0/+204