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path: root/OpenSim/Region/Framework/Scenes/AssetGatherer.cs (follow)
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* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey2009-02-191-269/+0
| | | | it actually does
* * Change AssetGatherer method access so that only methods which are worth ↵Justin Clarke Casey2009-02-181-86/+96
| | | | calling from the outside are public
* * Move asset gathering code from oar module to OpenSim.Region.Framework ↵Justin Clarke Casey2009-02-181-0/+259
since this is useful in a variety of situations * Comment out one oar test since I think somehow the two save tests are causing the occasional test failures