Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix Mouse+WASD makes Av rise; Fix PREJUMP. | Kitto Flora | 2010-05-07 | 1 | -10/+3 |
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* | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-03-06 | 1 | -8/+5 |
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| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -8/+5 |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | * Fixes Sitting on the ground. | Teravus Ovares (Dan Olivares) | 2009-12-30 | 1 | -1/+4 |
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| * | * Makes forward and backward key reactions faster by responding to the NUDGE ↵ | Teravus Ovares (Dan Olivares) | 2009-12-30 | 1 | -1/+2 |
| | | | | | | | | type movements. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-12 | 1 | -1/+1 |
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| * | * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." | Teravus Ovares (Dan Olivares) | 2009-12-12 | 1 | -1/+1 |
| | | | | | | | | * Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-02 | 1 | -0/+6 |
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| * | * Fix Inconsistent line ending style on ScenePresenceAnimator | Teravus Ovares (Dan Olivares) | 2009-12-01 | 1 | -3/+3 |
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| * | * Add a close method to the ScenePresenceAnimator that dereferences the ↵ | Teravus Ovares (Dan Olivares) | 2009-11-30 | 1 | -0/+6 |
| | | | | | | | | class variables and make the ScenePresence Close method call it. | ||||
* | | Merge branch 'careminster' into tests | root | 2009-11-26 | 1 | -4/+3 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2009-11-26 | 1 | -2/+1 |
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| | * | Patch: Fix a bug in LAND animation when the TickCount wraps into negative ↵ | OpenSim Master | 2009-11-25 | 1 | -2/+1 |
| | | | | | | | | | | | | | | | | | | | | | numbers by Mic Bowman Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | ||||
| | * | * Reverting last commit.. because it just made it worse. | Teravus Ovares (Dan Olivares) | 2009-11-25 | 1 | -6/+0 |
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| | * | * Attempt number 1 to stop the repeating crouch animation that sometimes ↵ | Teravus Ovares (Dan Olivares) | 2009-11-25 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | | | | | | happens. * This tries to address it by correcting one potential bug where it never resets the falltimer. * This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along. | ||||
| * | | Added animation support for my last commit | CasperW | 2009-11-26 | 1 | -2/+2 |
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* | | | Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login Init | KittoFlora | 2009-11-25 | 1 | -5/+10 |
|/ / | | | | | | | Av Animation at Stand. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-11-23 | 1 | -11/+11 |
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| * | Formatting cleanup. | Jeff Ames | 2009-11-23 | 1 | -11/+11 |
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* | | Improved avatar responsiveness. | CasperW | 2009-11-21 | 1 | -2/+2 |
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* | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 2009-11-17 | 3 | -0/+766 |
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* | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -0/+185 |
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* | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -0/+388 |
ScenePresenceAnimator class |