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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Merge branch 'careminster' into tests
root
2009-11-26
1
-4
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+3
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Merge branch 'master' into careminster
Melanie
2009-11-26
1
-2
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+1
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Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...
OpenSim Master
2009-11-25
1
-2
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+1
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* Reverting last commit.. because it just made it worse.
Teravus Ovares (Dan Olivares)
2009-11-25
1
-6
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+0
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* Attempt number 1 to stop the repeating crouch animation that sometimes happ...
Teravus Ovares (Dan Olivares)
2009-11-25
1
-0
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+6
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Added animation support for my last commit
CasperW
2009-11-26
1
-2
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+2
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Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login Init
KittoFlora
2009-11-25
1
-5
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+10
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Merge branch 'master' into careminster
Melanie
2009-11-23
1
-11
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+11
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Formatting cleanup.
Jeff Ames
2009-11-23
1
-11
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+11
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Improved avatar responsiveness.
CasperW
2009-11-21
1
-2
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+2
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refactor: move AvatarAnimations, BinBVHAnimation
Justin Clark-Casey (justincc)
2009-11-17
3
-0
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+766
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refactor: move AnimationSet
Justin Clark-Casey (justincc)
2009-11-17
1
-0
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+185
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refactor: move most animation methods from ScenePresence into a new ScenePres...
Justin Clark-Casey (justincc)
2009-11-17
1
-0
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+388