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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Changed asset CreatorID to a string
John Hurliman
2010-02-22
1
-1
/
+1
*
* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2010-02-22
1
-1
/
+1
*
Revolution is on the roll again! :)
Revolution
2010-02-14
1
-8
/
+5
*
* Fixes Sitting on the ground.
Teravus Ovares (Dan Olivares)
2009-12-30
1
-1
/
+4
*
* Makes forward and backward key reactions faster by responding to the NUDGE ...
Teravus Ovares (Dan Olivares)
2009-12-30
1
-1
/
+2
*
* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
Teravus Ovares (Dan Olivares)
2009-12-12
1
-1
/
+1
*
* Fix Inconsistent line ending style on ScenePresenceAnimator
Teravus Ovares (Dan Olivares)
2009-12-01
1
-3
/
+3
*
* Add a close method to the ScenePresenceAnimator that dereferences the class...
Teravus Ovares (Dan Olivares)
2009-11-30
1
-0
/
+6
*
Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...
OpenSim Master
2009-11-25
1
-2
/
+1
*
* Reverting last commit.. because it just made it worse.
Teravus Ovares (Dan Olivares)
2009-11-25
1
-6
/
+0
*
* Attempt number 1 to stop the repeating crouch animation that sometimes happ...
Teravus Ovares (Dan Olivares)
2009-11-25
1
-0
/
+6
*
Formatting cleanup.
Jeff Ames
2009-11-23
1
-11
/
+11
*
refactor: move AvatarAnimations, BinBVHAnimation
Justin Clark-Casey (justincc)
2009-11-17
3
-0
/
+766
*
refactor: move AnimationSet
Justin Clark-Casey (justincc)
2009-11-17
1
-0
/
+185
*
refactor: move most animation methods from ScenePresence into a new ScenePres...
Justin Clark-Casey (justincc)
2009-11-17
1
-0
/
+388