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* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-1/+16
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* add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov2016-08-041-0/+1
| | | | GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
* fix a typoUbitUmarov2016-08-041-1/+1
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* remove references to RegionCombinerModuleUbitUmarov2016-07-281-64/+0
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* take friends out of onMakeRoot if crossingUbitUmarov2016-07-261-0/+2
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* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-231-1/+1
| | | | and its use even worse
* missing fileUbitUmarov2016-07-011-1/+0
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* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-011-1/+1
| | | | interregions invite/eject messages, etc
* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in ↵UbitUmarov2016-06-281-0/+1
| | | | the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during ↵UbitUmarov2016-06-281-1/+1
| | | | creation, before scenepresence.CompleteMovement, set tittle just after it.
* Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2016-06-191-1/+1
| | | | (regression) Putting back the heavy messaging.
* Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2016-06-191-0/+2
| | | | regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
* Add osRequestURL and osRequestSecureURL with an options list.Melanie Thielker2016-03-161-2/+3
| | | | | | Only currently supported option is "allowXss" which will send the needed Access-control-allow-origin: * header to allow xss scripting against the LSL http server.
* add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created ↵UbitUmarov2016-01-011-1/+4
| | | | with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.
* Changes to TerrainModule/ITerrainModule to support importing OARs with ↵Jak Daniels2015-11-221-0/+2
| | | | | | different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* Changes to TerrainChannel/ITerrainChannel to support importing OARs with ↵Jak Daniels2015-11-221-0/+8
| | | | | | different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* remove some duplicate using statementsUbitUmarov2015-11-211-3/+0
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* remove unused return value on DeliverMessageTo()UbitUmarov2015-11-201-1/+1
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* remove unused parameterUbitUmarov2015-11-171-1/+2
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* Merge branch 'master' into avinationmergeUbitUmarov2015-11-011-6/+7
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-311-3/+3
| | | | | | | | | | to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production!
| * Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-311-3/+3
| | | | | | | | work. Will eat your babies. Yada. Yada.
* | remove unused method parameter master also removedUbitUmarov2015-10-021-1/+1
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* | add several options for NPC creation so abusive use can be reduced ↵UbitUmarov2015-09-301-0/+12
| | | | | | | | (restrictive by default) UNTESTED
* | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov2015-09-181-1/+0
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* | try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵UbitUmarov2015-09-141-2/+2
| | | | | | | | but needs testing, specially the fail cases, that most likelly need more work
* | Remove the last proprietary copyright headers, insert BSD ones.Melanie Thielker2015-09-132-12/+52
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* | seems to compile ( tests comented out)UbitUmarov2015-09-027-43/+2
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* | bad merge?UbitUmarov2015-09-0121-14/+124
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| * try to implement core load oar optionsUbitUmarov2015-08-242-18/+12
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| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-241-1/+1
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| * Warp3D map now seems to workUbitUmarov2015-08-221-0/+2
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| * update MapSearchModuleUbitUmarov2015-08-221-0/+5
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| * find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-191-1/+8
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| * varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-273-2/+36
| | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-0/+5
| | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
| * return bbox and offsetHeight to RezObjectUbitUmarov2014-11-191-1/+1
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| * Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker2014-11-111-1/+1
| | | | | | | | textures to save to Bakes module.
| * Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker2014-11-101-0/+1
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| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-2/+4
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| * do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-0/+1
| | | | | | | | this also ), so it doesn't stop heartbeat
| * Merge branch 'avination-current'Melanie Thielker2014-08-231-0/+40
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| | * Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2014-08-231-0/+40
| | | | | | | | | | | | rebuild the world map to clean out unused tiles.
| * | change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-1/+1
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| * | Merge branch 'master' into careminsterMelanie2014-01-283-119/+27
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| * \ \ Intermediate commit. Sill errors.Melanie2014-01-052-10/+32
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-11-032-4/+11
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-08-011-0/+48
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-292-1/+3
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-241-0/+19
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs