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* | Create the structure of classes and interfaces to replace the cruft that | Melanie | 2011-01-29 | 1 | -0/+2 | |
| | | | | is in the land management module today | |||||
* | Add the prim count interfaces | Melanie | 2011-01-28 | 1 | -0/+53 | |
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* | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2011-01-28 | 1 | -1/+1 | |
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* | Thank you, Goetz, for a patch to fix prim count display in cut regions. | Melanie | 2011-01-28 | 1 | -0/+1 | |
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* | When an oar is loaded, do not create a default parcel before loading the ↵ | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -1/+4 | |
| | | | | | | | | parcels from the OAR. The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one. Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event). | |||||
* | Fix OAR parcel loading so that old parcels are replaced by the new instead ↵ | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -0/+5 | |
| | | | | | | of merged. The --merge switch will still merge the old and new land parcelling. | |||||
* | Add some comments on ILandObject.StartPoint and EndPoint | Justin Clark-Casey (justincc) | 2011-01-26 | 1 | -0/+10 | |
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* | Implement command "land show". This shows all the parcels on the currently ↵ | Justin Clark-Casey (justincc) | 2011-01-26 | 1 | -0/+4 | |
| | | | | | | selected region/s This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand. | |||||
* | Removed unused code -- this was the previous version of UDP texture sending, ↵ | Diva Canto | 2010-12-23 | 1 | -58/+0 | |
| | | | | which now lives entirely in LindenUDP space. | |||||
* | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 1 | -7/+0 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -1/+1 | |
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| * | Revamp the viewer -> banlist packet processing so fix a number of bugs. | Melanie | 2010-12-13 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work. | |||||
* | | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -6/+9 | |
|/ | | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-11-25 | 1 | -0/+39 | |
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| * | Implement the restart module | Melanie | 2010-11-25 | 1 | -1/+1 | |
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| * | Adding the skeleton for the restart module | Melanie | 2010-11-24 | 1 | -0/+39 | |
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* | | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵ | Diva Canto | 2010-11-25 | 1 | -0/+1 | |
|/ | | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs. | |||||
* | Global creator information working on MySQL DB and on load/save OARs. ↵ | Diva Canto | 2010-11-21 | 1 | -0/+13 | |
| | | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule. | |||||
* | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 2 | -6/+16 | |
| | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | |||||
* | Add lsClearWindlightScene() to the lightshare module to remove WL settings | Melanie | 2010-11-03 | 2 | -0/+2 | |
| | | | | from a region and allow normal day cycles to be reestablished | |||||
* | Clean up some cruft from the last commit. Re-add the initial update | Master ScienceSim | 2010-10-29 | 1 | -0/+39 | |
| | | | | | send in the scene presence constructor... need to figure this out later. | |||||
* | Major refactoring of appearance handling. | Master ScienceSim | 2010-10-20 | 1 | -38/+0 | |
| | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | |||||
* | Made OARs use the new serialization procedure. (TPs/crossings still on the ↵ | Diva Canto | 2010-10-15 | 2 | -3/+4 | |
| | | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. | |||||
* | Add and plumb the usetex URL parameter to worldview. Required but not yet | Melanie | 2010-10-06 | 1 | -1/+1 | |
| | | | | functional | |||||
* | Add the view generating method to the image generator interface | Melanie | 2010-10-05 | 1 | -0/+2 | |
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* | Initial port of the Warp3D map tile renderer | Melanie | 2010-10-03 | 1 | -2/+2 | |
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* | Reapplying the parts of the prior revert that were not derived from the | Melanie | 2010-10-02 | 1 | -2/+2 | |
| | | | | original patch | |||||
* | Revert "Forward-port 0.6 fix" | Melanie | 2010-10-02 | 1 | -2/+2 | |
| | | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1. | |||||
* | Forward-port 0.6 fix | Melanie | 2010-09-30 | 1 | -2/+2 | |
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* | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. | root | 2010-09-16 | 1 | -0/+9 | |
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* | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -11/+0 | |
| | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | |||||
* | Merged | John Hurliman | 2010-09-12 | 5 | -14/+14 | |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 5 | -14/+14 | |
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* | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 2 | -1/+46 | |
|/ | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | |||||
* | Added a stub for ↵ | John Hurliman | 2010-09-12 | 1 | -0/+98 | |
| | | | | OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector | |||||
* | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 2 | -2/+2 | |
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* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 1 | -2/+2 | |
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* | Add missing IDwellModule interface | Melanie | 2010-09-05 | 1 | -0/+37 | |
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* | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 2010-08-30 | 1 | -1/+2 | |
| | | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | refactor: break out attachment position change code in ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -0/+8 | |
| | | | | | | Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. | |||||
* | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ↵ | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -0/+12 | |
| | | | | SceneObjectPartInventory | |||||
* | refactor: move Scene.PerformObjectBuy into BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 2 | -2/+48 | |
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* | refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵ | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -2/+1 | |
| | | | | same name | |||||
* | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -1/+4 | |
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* | implement llClearPrimMedia() | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -0/+10 | |
| | | | | untested | |||||
* | implement llSetPrimMediaParams() | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -2/+12 | |
| | | | | Untested | |||||
* | Implement llGetPrimMediaParams() | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -0/+47 | |
| | | | | | Exposes method to get media entry via IMoapModule As yet untested. | |||||
* | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 2010-07-14 | 1 | -1/+1 | |
| | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | |||||
* | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 2010-07-14 | 1 | -2/+2 | |
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* | Got rid of all hyperassets references. Also fixed accessing textures in ↵ | Diva Canto | 2010-07-04 | 2 | -38/+3 | |
| | | | | user's inventory in foreign grids. |