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* try to implement core load oar optionsUbitUmarov2015-08-242-18/+12
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* rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-241-1/+1
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* Warp3D map now seems to workUbitUmarov2015-08-221-0/+2
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* update MapSearchModuleUbitUmarov2015-08-221-0/+5
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* find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-191-1/+8
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* varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-273-2/+36
| | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
* Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-0/+5
| | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
* return bbox and offsetHeight to RezObjectUbitUmarov2014-11-191-1/+1
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* Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker2014-11-111-1/+1
| | | | textures to save to Bakes module.
* Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker2014-11-101-0/+1
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* try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-2/+4
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* do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-0/+1
| | | | this also ), so it doesn't stop heartbeat
* Merge branch 'avination-current'Melanie Thielker2014-08-231-0/+40
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| * Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2014-08-231-0/+40
| | | | | | | | rebuild the world map to clean out unused tiles.
* | change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-1/+1
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* | Merge branch 'master' into careminsterMelanie2014-01-283-119/+27
|\ \ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| * | Clean up orphaned json stores. This can happen when an object isMic Bowman2014-01-201-0/+7
| | | | | | | | | | | | | | | | | | removed, when a script is removed, or when a script is reset. Also added a stats command to track the number of json stores used by a region. Will probably add some more commands later.
| * | minor: reinsert some method doc back into IEntityTransferModuleJustin Clark-Casey (justincc)2014-01-171-0/+20
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| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-161-111/+0
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| | * | Remove old IInterRegionComms and references. This hasn't been used since ↵Justin Clark-Casey (justincc)2014-01-161-111/+0
| | | | | | | | | | | | | | | | 2009 and was superseded by ISimulationService
* | | | Intermediate commit. Sill errors.Melanie2014-01-052-10/+32
|\ \ \ \ | |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| * | | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-4/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
| * | | Replace proprietary file header with BSD oneMelanie2013-12-111-6/+27
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| * | | Add missing files *blush*Melanie2013-12-111-0/+19
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| * | | Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements
| * | | This is the Avination Entity Transfer Module. Surprisingly, it still compilesMelanie2013-12-111-22/+10
| |/ / | | | | | | | | | | | | but I don't know if it runs. Will probably crash and burn as the supporting code isn't there yet.
* | | Merge branch 'master' into careminsterMelanie2013-11-032-4/+11
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-151-4/+6
| | | | | | | | | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
| * | Made terrain uploads thread-safeOren Hurvitz2013-10-151-0/+5
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* | | Merge branch 'master' into careminsterMelanie2013-08-011-0/+48
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
| * | Experimental comment to eneralize the handling of Linden caps when theMic Bowman2013-07-311-0/+48
| | | | | | | | | | | | | | | | | | | | | cap is something other than "localhost". A new interface for handling external caps is supported with an example implemented for Simian. The only linden cap supporting this interface right now is the GetTexture cap.
* | | Merge branch 'master' into careminsterMelanie2013-07-292-1/+3
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ↵Diva Canto2013-07-281-0/+2
| | | | | | | | | | | | handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
| * | Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto2013-07-271-1/+1
| | | | | | | | | | | | | | | | | | join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
* | | Merge branch 'master' into careminsterMelanie2013-07-241-0/+19
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * | Improvements to the ServiceThrottleModule: added a category and an itemid to ↵Diva Canto2013-07-161-1/+9
| | | | | | | | | | | | the interface, so that duplicate requests aren't enqueued more than once.
| * | Added IServiceThrottleModule.csDiva Canto2013-07-161-0/+11
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* | | Merge branch 'avination-current' into careminsterMelanie2013-06-062-0/+53
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
| * | Small adjustments to the floater moduleMelanie2013-05-131-1/+1
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| * | Add RegionManager level and the ability to use literal XML to the dynamic ↵Melanie2013-05-042-0/+2
| | | | | | | | | | | | floater module
| * | Controller module for dynamic floaters (WIP)Melanie2013-04-271-0/+51
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| * | Adding the dynamic menu module which allows registering new menu options in ↵Melanie2013-04-251-0/+57
| | | | | | | | | | | | compliant viewers
* | | Merge branch 'master' into careminsterMelanie2013-05-241-1/+7
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Implement llSetSoundQueueing().Justin Clark-Casey (justincc)2013-05-221-1/+7
| | | | | | | | | | | | | | | | | | This is controlled by the viewer, not the server. So as per http://wiki.secondlife.com/wiki/LlSetSoundQueueing, only two sounds can be queued per prim. You probably need to use llPreloadSound() for best results
* | | Merge branch 'master' into careminsterMelanie2013-05-081-1/+1
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
| * | Step 2: commit the IEstateModuleInterface changes neededMelanie2013-05-071-1/+2
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| * | Step one of estate settings sharing - port the Avination Estate module ↵Melanie2013-05-071-1/+1
| | | | | | | | | | | | (complete module) as changes are too extensive to apply manually
* | | Merge branch 'master' into careminsterMelanie2013-04-251-0/+57
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| * Adding the dynamic menu module which allows registering new menu options in ↵Melanie2013-04-251-0/+57
| | | | | | | | compliant viewers
| * Fix bug where outstanding llHTTPRequests for scripts were not being aborted ↵Justin Clark-Casey (justincc)2013-04-041-1/+7
| | | | | | | | | | | | | | | | | | when they were deleted. This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID. This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself. This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed.