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* Merge branch 'avination' into careminsterMelanie2012-06-112-0/+2
|\ | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs OpenSim/Services/Connectors/Simulation/SimulationDataService.cs OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
| * Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie2012-06-072-0/+3
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* | Merge branch 'avination' into careminsterMelanie2012-06-071-0/+1
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| * Make the "delay restart" button delay restart for 1 hour rather than abortingMelanie2012-06-071-0/+1
| | | | | | | | it altogether. Allow a maximum of three uses before the restart goes through.
* | Merge branch 'avination' into careminsterMelanie2012-06-061-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach ↵Melanie2012-06-041-1/+1
| | | | | | | | positions.
* | Merge branch 'master' into careminsterMelanie2012-05-277-3/+105
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
| * | refactor: replace LSL_Api.InventoryKey(string) largely with ↵Justin Clark-Casey (justincc)2012-05-261-0/+13
| | | | | | | | | | | | | | | | | | SceneObjectPartInventory.GetInventoryItem(string) Also gets llStopAnimation() to call KeyOrName rather than duplicating logic.
| * | Stop it being possible for an agent to teleport back to its source region ↵Justin Clark-Casey (justincc)2012-05-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | before the source region has finished cleaning up old agent data and structures. If this is allowed, then the client usually gets forcibly logged out and data structures might be put into bad states. To prevent this, the binary state machine of EMT.m_agentsInTransit is replaced with a 4 state machine (Preparing, Transferring, ReceivedAtDestination, CleaningUp). This is necessary because the source region needs to know when the destination region has received the user but a teleport back cannot happen until the source region has cleaned up. Tested on standalone, grid and with v1 and v3 clients.
| * | If an agent is still registered as 'in transit' by the source region, don't ↵Justin Clark-Casey (justincc)2012-05-241-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | allow an immediate teleport back. This is to help relieve a race condition when an agent teleports then immediately attempts to teleport back before the source region has properly cleaned up/demoted the old ScenePresence. This is rare in viewers but much more possible via scripting or region module. However, more needs to be done since virtually all clean up happens after the transit flag is cleared . Possibly need to add a 'cleaning up' state to in transit. This change required making the EntityTransferModule and HGEntityTransferModule per-region rather than shared, in order to allow separate transit lists. Changes were also required in LocalSimulationConnector. Tested in standalone, grid and with local and remote region crossings with attachments.
| * | Environment Module - allows Environment settings for Viewer3 warning: ↵PixelTomsen2012-05-233-0/+77
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * | Fix llGetSimulatorHostname to return configured hostnameBlueWall2012-05-231-0/+1
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| * | Fix bug where an avatar that had an object they owned attached through ↵Justin Clark-Casey (justincc)2012-05-231-3/+7
| | | | | | | | | | | | | | | | | | | | | llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. This is because the attachments module code was setting the 'object slam' bit by using PermissionMask.All Solution here is to route the attachment item creation call through the existing inventory code in BasicInventoryAccessModule rather than copy/pasted code in AttachmentsModule itself.
* | | Merge branch 'master' into careminsterMelanie2012-05-191-1/+15
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| * | Add size of region to OAR control file. Megaregions (sw root OARs when ↵Justin Clark-Casey (justincc)2012-05-191-1/+15
| | | | | | | | | | | | | | | | | | saved) will have a size larger than 256x256 Not yet read. Do not rely on this information yet, it may change.
* | | Merge branch 'master' into careminsterMelanie2012-05-191-0/+45
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
| * | Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ↵Justin Clark-Casey (justincc)2012-05-191-8/+2
| | | | | | | | | | | | | | | | | | more than one megaregion in a simulator, separated by water. Rename IsRootRegion() to IsRootForMegaregion()
| * | Add is_megaregion flag into oar control file. Not currently read - for ↵Justin Clark-Casey (justincc)2012-05-191-0/+51
| | | | | | | | | | | | | | | | | | | | | | | | future use. Please do not rely on this remaining here. An adaptation of part of Garmin's patch from http://opensimulator.org/mantis/view.php?id=5975, thanks! Flag only written if the SW corner OAR is saved - this is the only one that captures object data presently (though not land or terrain data). This adds an IRegionCombinerModule interface and the necessary methods on RegionCombinerModule
* | | Merge branch 'master' into careminsterMelanie2012-05-071-2/+4
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| * | remove default values from prior commit since mono cant deal with themdahlia2012-05-071-1/+1
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| * | add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for ↵dahlia2012-05-061-2/+4
| | | | | | | | | | | | moving NPCs
* | | Merge branch 'master' into careminsterMelanie2012-05-021-3/+13
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
| * | refactor: Split most of EntityTransferModule.Teleport() into its same region ↵Justin Clark-Casey (justincc)2012-05-011-4/+33
| | | | | | | | | | | | | | | | | | and different region teleport components. DoTeleport() now retrives IEventQueue itself rather than requiring it to be passed in.
* | | Merge branch 'master' into careminsterMelanie2012-04-271-0/+30
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Add a version of osNpcSay that takes a channel number Mantis 5747Talun2012-04-261-0/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | osNpcSay(UUID npc, string message) left untouched New functions:- osNpcSay(UUID npc, int channel, string message) osNpcShout(UUID npc, int channel, string message) osNpcWhisper(UUID npc, int channel, string message) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | Merge branch 'master' into careminsterMelanie2012-04-231-1/+1
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * | Mantis 5977 Corrections to llRegionSayToTalun2012-04-231-1/+1
| | | | | | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | Merge branch 'master' into careminsterMelanie2012-04-181-0/+48
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| * | This commit adds a new optional region module, JsonStore, that provides ↵Mic Bowman2012-04-171-0/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | structured storage (dictionaries and arrays of string values) for scripts and region modules. In addition, there are operations on the storage that enable "real" distributed computation between scripts through operations similar to those of a tuple space. Scripts can share task queues, implement shared locks or semaphores, etc. The structured store is limited to the current region and is not currently persisted. However, script operations are defined to initialize a store from a notecard and to serialize the store to a notecard. Documentation will be posted to the opensim wiki soon.
* | | Merge branch 'master' into careminsterMelanie2012-04-132-1/+19
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
| * | Mantis 55025 Implement script time.Talun2012-04-122-1/+19
| | | | | | | | | | | | Signed-off-by: nebadon <michael@osgrid.org>
* | | Merge branch 'master' into careminsterMelanie2012-04-111-0/+3
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Interfaces/IEstateModule.cs
| * | New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as ↵Snoopy Pfeffer2012-04-101-0/+3
| | | | | | | | | | | | originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
* | | Merge branch 'master' into careminsterMelanie2012-04-092-1/+17
|\ \ \ | |/ / | | / | |/ |/| | | Conflicts: OpenSim/Region/Framework/Interfaces/IScriptModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
| * Mantis5502 implementation of some of the new constantsTalun2012-04-092-0/+16
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2012-03-312-3/+80
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * refactor: Move "friends show cache" console command out into separate ↵Justin Clark-Casey (justincc)2012-03-301-4/+21
| | | | | | | | | | | | FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
| * Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-301-2/+22
| | | | | | | | | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
| * Also add OSS header to interfaceMelanie2012-03-291-1/+28
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| * Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie2012-03-291-0/+13
| | | | | | | | Also ass OpenSource header
* | Merge branch 'master' into careminsterMelanie2012-03-281-0/+15
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| * Add "friends show cache <first-name> <last-name>" command for debugging ↵Justin Clark-Casey (justincc)2012-03-281-0/+15
| | | | | | | | | | | | purposes. This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly.
* | Merge branch 'master' into careminsterMelanie2012-03-271-0/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-0/+2
| | | | | | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
* | Merge branch 'master' into careminsterMelanie2012-03-261-0/+2
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| * Add some more overloads to allow registering overloaded methods and listsMelanie2012-03-261-0/+2
| | | | | | | | of methods.
* | Merge branch 'master' into careminsterMelanie2012-03-261-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
| * Add a hust UUID to the script invocationsMelanie2012-03-261-1/+1
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| * Fix the omission on the interface declarationMelanie2012-03-261-1/+1
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| * Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+2
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